Things... board game
Things... board game

Things...

Things... is a party game where everyone writes a response to a particular prompt, such as "Things... you shouldn't put in your mouth," and the players then try to guess which player wrote which response.

A reader is chosen. This reader reads aloud a Topic Card. The players all write a response, fold up the slip of paper and turn it in to the reader, who reads them aloud once and then a second time. The player to the left of the reader has to guess who wrote which response. This is all done from memory, without benefit of taking notes or having the responses read again. If the guesser is correct, he or she continues guessing until incorrect, at which time the player to his/her left tries guessing. Players whose responses were correctly identified are eliminated and cannot make guesses. The round ends when one player has not been matched to a response.

1 point is awarded for each correct guess. 6 points are awarded to the person who successfully avoided detection. The job of reader passes to the left. When everyone has been reader once, the game ends. High score wins.



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User Ratings & Reviews

  • A party game that tests your memory and your ability to predict how your friends will answer a question. It works spectacular with moderately large groups and has been a big success for me with the youth group. It's not one of my favorite party games, but it's a very good one. Usually I am not a big fan of games that have no defined ending, but this one seems to work. You just play the number of rounds you have time for and then the game is over.What makes the game shine is the openness of the questions. People are free to write just about anything, and even make jokes based on previous rounds. The downside to the game is that the memory aspect can be a little too hard with a really large group. And the bonus for the person who is left standing at the end of the round is a little too high, so it is virtually impossible to win the game without winning a round.
  • This game is just absurdly hilarious! I would be happy to play this quite regularly! "So why did the talking mouse only give it a 4.5 then?" Well......The rules are very unclear on a number of points. In spite of that, the somewhat broken rules "feel" like Things is trying to be a "real" game, but on the level of "game", it's a pretty poor experience. Yes, you could try to play it quite seriously, but it so easily degenerates into an absurd gigglefest where people are writing answers that have utterly nothing to do with the subject, eg. (from actual game session): "Things that are harder than they look"; Answer: "Plaid". I mean, I love Things In a Box for the group giggles experience, but purely as a game (even on the level of "party game") it's rotten. And on the level of group giggles experience, it will ONLY work IF, and ONLY IF, you're playing with the right group of demented loons.So for group giggles experience, I give it an 8; as a game, I give it a 1. Hence, my rating of 4.5.
  • Another great party game. So many funny moments
  • Very quiet for a party game. Some laughs when the answers are first read out, but not much overall. People can get picked on pretty easily. Too much memory required for my tastes in party games. I have pretty bad short term memory, so that probably doesn't help.

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I agree with what people have said so far.  Social deduction, any game that is "mean" or has lots of "take that" to it, definitely.  Also humor can be a weird defining factor.  I have a few specific examples of this that stand out in my mind. 

  • Personally, I can't play #Cards Against Humanity.  I know taboo is supposed to make things edgy funny, but I feel like there are some things in that deck that just shouldn't be laughed at. 
  • I played the game of #Things... with one group several times and we all thought it was hilarious.  Then brought it to another group and it completely fell flat.  I tried making the same types of jokes as before and no one could see why it was funny.  
  • Oddly enough, #Apples to Apples was another one that had something like this happen.  My family tried to bring it to an extended family gathering because we thought it was a no-brainer.  Very simple premise, easy to understand, will be great with a bunch of non-gamers.  They played it straight literal the whole time.  It was terrible.  We'd try putting something weird in there or pandering to the judge and no one understood what we were trying to do. 

So yeah, if it can happen with something as basic as Apples to Apples, apparently the right sense of humor is very important in gameplay haha. 

Another game that comes to mind is one I've mentioned a few times here before.  #Once Upon a Time: The Storytelling Card Game you have to have kind of a gentlemen's agreement with the other players about not spamming your cards trying super hard to "win" the game.  (The rules do specifically say not to do this, but its kind of up to the group to say what playing your cards too fast is.)  This is definitely a game that's more about the journey than the end result. 

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