Shipwrights of the North Sea board game
Shipwrights of the North Sea board game

Shipwrights of the North Sea

Shipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to build the greatest fleet on the North Sea. Players must collect oak, wool and iron, as well as getting other craftsmen on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they're on your side!

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User Ratings & Reviews

  • I own the 2nd Edition
  • Weight: 2.35 / 5Includes mini expansionIncludes Runesaga extra cards
  • Love the art. Easy to play.
  • Very clean design, with quick gameplay, though the game is longer than expected.
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Top Forum Posts

Top Board Game Illustrator Mihajlo Dimitrievski on Style (Raiders of the North Sea) image
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User Activity Feed

My biggest misses for me:

  1. #Welcome Back to the Dungeon - A push your luck game that was too clunky for me.  Haven't played in a couple of years and on the trading/chopping block, if I ever get around to it.
  2. #Catan - Not sure what the love for this game is about. 
  3. #Bob Ross the Art of Chill - Too clunky for what it is intended to be
  4. #Charterstone - my group only did the first 4 games before we lost interest.  No desire to pick it back up.
  5. #Colony - I'm sure there is a good game hidden in there someplace but I don't have the desire to go digging for it.
  6. #Munchkin - oh dear God just shoot me before I'd play this again.
  7. #Shipwrights of the North Sea - BORING. Oh so boring

This last weekend was my most gametastic weekend in ages. I got to play three games I'd not played before, so that was pretty cool.

  1. Clank! In! Space! - I've played the original Clank several times, so this wasn't a huge jump, but it is a more complicated version of Clank. I appreciate that actually. What I didn't like was the no real clear delineation between the above ground and below ground areas like in the original Clank. Still it was a good time and I'd play either version of Clank
  2. The Quest for El Dorado - Keeping on our deck building night, this was the first time for this game. It's a deck building race game and it was fine. It's pretty simplistic, but if you're looking for a game that has a little more to its deck building and you don't want to play Clank, this is probably a good gateway.
  3. Shipwrights of the North Sea - This was the first play of this after dozens of plays of Raiders and at least 5 plays of Explorers. It was so perplexing. It was a lot more clunky in the flow of the game, but once we got going it turned into a fun resource management game with card drafting. Not one I'm clamoring to play again, but I wouldn't turn down another crack at it. I also think that playing it with 2 was kind of doing it a disservice and it would have been better with 3+.


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Shipwrights of the North Sea: The Townsfolk Expansion board game
The North Sea Runesaga Expansion board game
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