1846 - the midwest railroad boom has gone bust, leaving in its wake hundreds of failed local railroads. Sensing opportunity in the economic vacuum, five large eastern railroads (the New York Central, Erie, Pennsylvania, Baltimore and Ohio, and Grand Trunk out of Canada) seek dominance west of the Alleghenies. Can you, as a nineteenth century tycoon, knit together these profitable railroads with the midwestern remnants to form the most profitable rail network stretching all the way to Chicago or St. Louis?
1846 is an "18xx" game. However, 1846 has several unique features, such as its opening draft, variable set-up, and a comparatively shorter game length, that are good for players new to "18xx".
5 Sheets with 120 Tiles
7 Corporate Mats
63 Stock Certificates
10 Private Company Certificates
29 Train Cards
5 Player Cards
1 Priority Deal Card
1 Pack of Play Money
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|Number of Players||3-5|
|Mechanics||Auction, Bidding, Hexagon Grid, Network and Route Building, Stock Holding, Tile Placement|
|Categories||18XX, Economic, Trains, Transportation|
|Learning Complexity||4.00 / 5[Vote]|
|Strategy Complexity||4.00 / 5[Vote]|
|Official Site||Official Website|
|Rule URL||Official Rules|