America in the 19th century: railroads are booming! Pioneer spirit and vision are everywhere. Everyone wants to be the first to build a railroad network across the country. Each player has five cities and tries to connect them with a shared network of tra cks. As soon as a player has done this, the round ends. The other players lose points. At the end of the game, the player who has the most points left is the winner! Who will be the first to connect his cities? Is it Casey, who was the first t o build through the mountains to the west? Or Annie, who was the one who best made use of the others? tracks?
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User Ratings & Reviews
Connect cities in North America. Light - *very* light - filler game.
--Dec2003-- My children (and nieces and nephews) love it. A fun, quick diversion.--02Sept2004-- Demoted to 7 after a quick comparison of its peers.--Apr2010-- And then up to 7.3 in the Great Rerating. It's a peculiar case: simple game where the strategy seems obvious; but yet some folk (not me!) win far more than their share.
another simple, fun game to get "non-gamers" playing. still more interesting than the standard western bland family game. but short enough and simple enough for them not to say "aww i don't understand the rules"..
Great warmup/filler/cooldown. We now prefer TransEuropa but mainly because we got bored with the American map after so many plays.
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