Contents: 22h x 24h fold-out mapboard, set of 96 die cut playing pieces, 1 die, mapboard movement chart, five scenario cards, four identical life level index charts, basic game rules and rules of play.
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You know, as a simulation of surviving in a wilderness, this is probably not a bad simulation, really; and seeing as how it was put out by Avalon Hill in 1972 (the Golden Age of Wargames), one should expect it to be a simulation...and a very lovely board, too. (There: I've finished saying the obligatory nice things.)BUT AS A GAME???? THIS IS RIDICULOUS!!! JIM DUNNIGAN DESIGNED THIS??? Oh, the humanity!
I only own this for D&D.
So much hate for this game in the forums. Like many, I purchased to use with D & D as recommended but rarely actually used it as such. Played it many times and enjoyed it, although the earlier scenarios usually result in death. We liked it - haven't had it to the table in ages.
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