Rajas of the Ganges board game
Rajas of the Ganges board game

Rajas of the Ganges

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Overall Rank: #302 | Trending Rank: #244
In 16th century India, the powerful empire of the Great Moguls rises between the Indus and Ganges rivers. Taking on the role of rajas and ranis - the country's influential nobles - players race against each other in support of the empire by developing their estates into wealthy and magnificent provinces. Players must use their dice wisely and carefully plot where to place their workers, while never underestimating the benefits of good karma. Success will bring them great riches and fame in their quest to become legendary rulers!


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User Ratings & Reviews

  • Rajas is a personal favorite. Beautiful table presence and simple mechanics with interesting choices. It shouldn't work: it features dice drafting, worker placement, tile drafting and placement...it sounds like it should be a complicated mess. But it's not. It's a delightful race that has multiple paths to victory and rewards pivoting when the dice or other players stymie you (but has enough mitigation that you can do what you want). Highly Recommended.
  • At long last: a game by the Brands that I didn't like! There is a great deal in Rajas that I actually do like; but1) the overly busy board,2) the fiddly rules system,3) the lack of a catch-up mechanism, and4) the lack of a way (even an expensive way) of mitigating die-rolls in a significant mannermakes the game a disappointment....unless you like Feld games: it definitely feels far more Feldian than Brandian, which coming from me is a bad thing.And a warning: if you suffer from blue-green colour-blindness (as I tend towards), playing Rajas WILL be a challenge!
  • April 2020- funny game. I was pretty stressed out at first as the game clicked for my wife and I was lagging behind. I took notes and did better the second time. The roads on the tiles and the bonuses are key to success. Also rolling higher also makes things easier April 2020$25 BoardGameCo
  • Really like the two tracks scoring mechanism; lots of ways to mitigate bad rolls, but multiple can still be frustrating.

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Good topic!  It's great that our hobby is so diverse.  There's games for everyone.  Sometimes a game is good but something else is better.

And of course, the most important criteria...is the game going to actually get played?

Sticking with the same vein as your post here are games I used to own that you might have heard of:

  • #Archipelago: This game was my first "designer" purchase.  You get to build a map (I love building maps!) it's economic, it's in an odd semi-coop space.  What's not to like?  Well two big things for my group: 1) The game always seemed to end just as you got things going.  We played the short, the medium and the long games and never felt satisfied and 2) The semi co-op aspect just didn't work for my group.  Someone ended up keeping the game goiing while someone else just plowed ahead or no one could/would handle crisis and we'd get overwhelmed.  A LOT of potential there that didn't quite work for us.  
  • #Arkham Horror: The Card Game: Another popular game and for good reason.  However, I'm not a massive solo player and the game play just didn't quite grab me as much as #Mansions of Madness: Second Edition which I really enjoy with the app.  I only really want one Cthulu style game in my collection as I find them all quite similar.
  • #Descent: Journeys in the Dark (Second Edition): My group has so many games that there is only room for one epic dungeon quest and #Gloomhaven is it.  (Yes, I know they aren't the same but they are in the same general game play area.)
  • #Love Letter: Premium: I love Love Letter. #Love Letter (2019 Edition) is my favourite implementation of it.  Love Letter Premium is a text book case of taking a simple game and expanding on it until you lose what was great about it.  I could pull out the original love letter at work during lunch, do a 5 minute teach and we're off.  Love Letter premium doubled the roles and complicated the game.  I traded it for #Keyflower and feel like I came out way ahead.
  • #Rajas of the Ganges: It's a good game but despite my best efforts I found it quite unbalanced towards one side of the equation.  Again, with all of the other games my group has to play it only makes sense for me to give a limited amount of time to making a game work for me.
  • #Robinson Crusoe: Adventures on the Cursed Island: A much beloved game I know but it didn't do it for me.  I didn't like the core gameplay loop and the story wasn't enough to draw me back.

 

I love #Rajas of the Ganges.  The Yucata.de online version is good.  So much nicer playing in person though.  I love the end game mechanic and have seen people win in just about every way possible. Such a great and under-appreciated game.  I highly recommend you give it a try.

I see good things about #Rajas of the Ganges from reviewers online. How did you like it?

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