Euphoria: Build a Better Dystopia board game
Euphoria: Build a Better Dystopia board game

Euphoria: Build a Better Dystopia

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Overall Rank: #372 | Trending Rank: #692
What are you willing to sacrifice to build a better dystopia? The world as we know it has ended! In its place stands the city of Euphoria! Believing that a new world order is needed to prevent another apocalypse, the Euphorian elite erect high walls around their golden city and promote intellectual equality above all else.

Gone are personal freedoms and knowledge of the past. All that matters is the future! Build a city, enhance allegiances, fulfill secret agendas, and expand control in Euphoria, a dystopian-themed board game for 2-6 players.

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User Ratings & Reviews

  • WOW!!! Now, the details:The second-best worker-placement game I have ever played after Carson City, and it gives Carson City a run for the money. It feels unlike any other worker-placement game out there, even Alien Frontiers, with which it shares the "dice as workers" mechanic. Remarkably well-themed, and I've spent a lot of time thinking about how it could be re-themed, and haven't come up with a perfect scenario: too many mechanics would have to be changed for a re-theme. Unlike so many other worker-placement games, Euphoria has no "hey! you took my spot!" feature. Workers can easily be booted out, often with delicious consequences. Although there are occasionally tactical elements (especially with the "when to boot" decision), Euphoria is overwhelmingly a strategic game, and a pretty scary one at that! Remember: it pays to be stupid! Knowledge equals unhappiness. There is a strong element of uncertainty which prevents players from ever feeling confident about their chosen strategy. And with such a large number of recruits and markets absent from any given game of Euphoria, replayability is very much a sure thing.My only complaint is the rulebook. Everything is there and it's all quite clear; but a lack of context leaves one saying, "OK: I now understand how this works. But why is it important?" A more thematic explanation, I think, might have made it better.My initial rating is a 9; but I think it's going to go up!
  • A really fun worker placement game. Also a good one for playing with less experienced gamers, as the rules are relatively light compared to a lot of other worker placements.
  • Includes Ignorance is Bliss expansion
  • Kickstarter edition: Excellent production value
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The Questions!


Before watching a review I had no interest, but after watching it I am quite intrigued.  Considering the challenges getting the game, this is fair.

My favorite worker placement that is out is #Euphoria: Build a Better Dystopia, with the expansion of course.  But if I can count non delivered, then #Merchants Cove

Let's see #Quantum, #Chaos in the Old World #Dogs of War (the CMON one)

1) I think the perfect collections start with a variety of games that can appeal to a variety of audiences. However, it's important that they be games you enjoy, otherwise you won't want to play them. That said, I'd start with:

2) Two I've wanted for a while are #Ora et Labora and #Euphoria: Build a Better Dystopia. I've seen copies of those pop up at my FLGS, but they are always when i've spent my budget already and they are snatched up before I can get them.

Last week managed to play Sid Meier's Civilization: The Board Game on the weekend then  Sidereal Confluence and Euphoria: Build a Better Dystopia during our weeknight session. 

Those are both great games. I wouldn't consider Scythe a worker placement game, but it is awesome.

Others you may consider: 


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