After a devastating nuclear war, six human factions are seeking shelter in the Centauri system. On the verge of extinction, the humans are saved by a superior civilization, allegedly the Centaurians, and each faction is given a fresh start on a new planet. Thus the exodus of humanity seems to have ended on the planets orbiting the star called Proxima Centauri. When the Centaurians announce their departure, the struggle for power commences once again. In Exodus: Proxima Centauri, the six factions fight for dominance in an epic empire-building game, striving to build a new human empire on the ashes of the Centaurian civilization. Each player will build his own space fleet of customized ships and conquer new planets, fight the Centaurian Resistance and the other players, negotiate and vote for political decisions, research Centaurian technologies, and much more.
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User Ratings & Reviews
One play does not a fully formed opinion make, especially since we played with the Reverse Turn Order movement instead of the expansion's smarter Drive Power rules, and messed up a few minor things along the way, BUT it was nonetheless quite fun and I look forward to getting it to the table more. I expect it to get better with more players and more experience, but a large group of inexperienced players would drag on too long, so I'm working my way up.EDIT: It's just a bit hard to get to the table. Learning games are long and with that in mind it's hard to get to the point of experience. Will try to play more and decide to keep it or not then, but if I'm not able to for some time...
GREAT space epic! love the idea of the tech tree and working to try to figure out the strategy behind which path to follow and best track for you. I also love that it gives the feeling of a giant space epic in half the time.
kind of obsolete now that I have Xia: Legends of a Drift System, which is a superior game by far (imho).
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