Deja Vu: Fragments of Memory board game
Deja Vu: Fragments of Memory board game

Deja Vu: Fragments of Memory

In Deja Vu: Fragments of Memory, players act as the Cosmic Spirits - some kind of mysterious "quantum beings" that travel across the universe, collecting intangible, metaphysical "Fragments of Memory" that scattered in the void. 

You are going to help a nameless girl retrieve her lost memories, and bring them together into a coherent mental picture in her mind through Deja Vu revelations.

On the way of rediscovering herself, the nameless girl will come across six amazing alien worlds, and get the help from her adorable Cosmic Companions.

Important: This game has a theme of memory, but it is NOT a Memory Game. It belongs to the categories of Set Collection and Tableau Building.

The most fascinating feature in Deja Vu is a “Binary System” in which you manage two completely different but seamlessly interacting mechanisms at once. To win the game, you must perform well both tactically and strategically.

In the tactical part, we use a developed version of the ancient “Mancala” mechanism that was brilliantly reintroduced in modern board game by Bruno Cathala in Five Tribes. Players collect wooden tokens on the map with various combinations of color and shape, and both the color and shape are essential to success! The process of collecting is a pleasantly perplexing mind puzzle.

In the strategic part, players use the wooden tokens they gained to add cards to their tableau, building up their “card engine” which serves to generate Victory Points, reinforce resources collecting ability, and improve the engine itself. Should I increase my selection of cards first? Or create more space to save up my resources? Maybe I should plant more Cosmic Flowers? Balanced and efficient long-term planning is the key to victory.

The central Cosmic Map, besides being a place to hold resources, is also a playground for a contest over the precious “Memory Fragments” which, when paired with the right cards, can earn an enormous amount of Victory Points for you!

Easy to learn, fun to play, deeply thoughtful, with a beautiful theme, this is Deja Vu.

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User Ratings & Reviews

  • personally prefer less player count in this game because of the mancala movement will be super chaos in higher player count... and significantly will increase AP during each turn... solo mode yet to try again as i found it slightly too easy ?
  • Very lovely game. Strategic, but not deeply so. Mechanics are clear and easy to learn. The aesthetics make it an enjoyable experience regardless of outcome
  • Fantastic art, fun game, perfect rulebook and great components. Players have to resist AP but the tableau-building is worth it. I'm concerned that flower-planting isn't necessary, but need more plays to be sure.
  • Germany

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