7 Wonders board game
7 Wonders board game

7 Wonders

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Overall Rank: #11 | Trending Rank: #51

You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times!

7 Wonders is a simple and addictive game for the whole family. In 30 minutes you can raise a complete civilization and build the greatest Wonders of the World.

Winner of the 2011 Kennerspiel des Jahres (Enthusiasts Game of the Year) Award.

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User Ratings & Reviews

  • I like the fact that there aren't really turns. Its constant action unless someone (usually me) is taking too much time to decide. However, its a completely different game when there are more people (5-7) versus fewer (2-4). I think there's more strategy at the less person level.
  • We still love to play this base game every time our group meets. It's an instant classic which your strategy changes each play depending on the cards available to draft.
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  • good game, I just don't particularly care for it. I think I would have liked it better if there was more interaction between players further away from either sides of you
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All the classics lol. #7 Wonders is one that can never grasp me. I hear the appeal but it seems like the one game I'd pass on if people wanted to play. 

Maybe you caused some different types of awakenings and didn't know it ;)

Well of course I grew up playing classic games like #Monopoly, #UNO, #Boggle, and more strategic games like #Stratego and #Chess. I also played #Munchkin for years, but my first moment of "whoa there are actual cool games" was with #7 Wonders. I played it at a friend's bachelor party. I bought a used copy shortly after, then #Azul, and then eventually #Evolution: Climate, which I consider my first step into the "deep end of the pool," haha.

As for providing that moment to other people, I don't really know. I like to play games with people, and of course I try to pick a game that I think will go over well with the group and the setting. I teach the game as well as I can, and then that's pretty much it. I doubt I've caused an "awakening" in anyone, but we usually have fun.

the nice thing about the poll idea is that it would be flexible and you could see which sorts of things get the most engagement, comparing 2 games of the same designer, same mechanic, similar play time,  totally different games... The list is endless.

If I were coding it up I'd probably start with two games that are very similarly ranked so the poll results could help "split hairs" if you will. E.G. #Codenames and #7 Wonders are ranked 10 and 11 right now both have a score of 72 (whatever that means), play quickly, and support a fairly wide range of player counts. They're both well known so most people would probably have played both too. I'd start there. :)

Hosted my wife's sister's family for Thanksgiving, they are as big into board games as my family is, so it's always a good time. Not to mention the Black Friday purchasing that we do.

Here's what got played this past week:

 #7 Wonders

#7 Wonders Duel


#Architects of the West Kingdom

#Viscounts of the West Kingdom

#Clank! In! Space!

New to us games from our Black Friday Shopping that got a first play or a learning half play:

#Photosynthesis: Under the Moonlight

#Irish Gauge

#Isle of Skye: From Chieftain to King


#The Alpha

#Rising Sun

#The Stygian Society

#Star Wars: Outer Rim

I was surprised that I enjoyed Star Wars Outer Rim as much as I did.  I'm not a Star Wars  fan in general, but this was a good mix of theme and game that I really enjoyed.

My brother in law was surprised by Irish Gauge. The drab board and theme put him off a bit but once the gameplay started he was hooked.  After playing #Irish Gauge and #Isle of Skye: From Chieftain to King he complimented me saying that I had a strong ability to pick games that look boring but play fun.  Ha!  That's where the hours of research pay off I guess.