Power Grid

2004 · 2-6 Players · 120-150 Minutes
Power Grid board game
Power Grid board game

Power Grid is the updated release of the Friedemann Friese crayon game Funkenschlag. The latest cooperative publishing effort from Friedemann Friese and Rio Grande Games, removes the crayon aspect from network building in the original editionwhile retaining the fluctuating commodities market like McMulti and an auction round intensity reminiscent of The Princes of Florence.

The object of Power Grid is to supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark preexisting routes between cities for connection, and then vie against other players to purchase the power plants that you use to supply the power. However, as plants are purchased, newer more efficient plants become available so you?re potentially allowing others to access to superior equipment merely by purchasing at all.

Additionally, players must acquire the raw materials, like coal, oil, garbage, or uranium, to power said plants (except for the highly valuable renewable energy wind/solar plants), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.

Power Grid: Recharged Edition will replace Power Grid. Small but meaningful improvements have been made to the game including updated rules to improve game play, an updated player order tracker, new reference cards, and a discount token to enhance power plant auctions. Power Grid: Recharged Edition will be compatible with all previous Power Grid expansions.



Year Published2004
Number of Players 2-6
Playtime 120-150 Minutes
Minimum Age 12
Mechanics Auction, Catch the Leader, Income, Market, Network and Route Building, Turn Order: Stat-Based
Categories Economic, Industry/Manufacturing
Learning Complexity 3.00 / 5[Vote]
Strategy Complexity 3.50 / 5[Vote]
Official Site Official Website
Rule URL Official Rules
Wiki Contributors