The beautiful Tuscany region, in the 15th century, is the home of the Italian Renaissance. As influential princes, the players make creative decisions to build their region into a flourishing domain.
By supporting towns, villages, and monasteries, or by extracting marble and delivering goods, players see their lands grow, earning them victory points. Each round, players use cards to place useful tiles to expand their regions and gain new opportunities.
The winner is the person who has the most victory points after three rounds of play.
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|Number of Players||2-4|
|Mechanics||Grid Coverage, Hexagon Grid, Modular Board, Set Collection, Tile Placement, Variable Setup|
|Categories||Industry/Manufacturing, Renaissance, Territory Building|
|Learning Complexity||2.00 / 5[Vote]|
|Strategy Complexity||3.00 / 5[Vote]|
|Official Site||Official Website|
|Rule URL||Official Rules|