Welcome to... board game
Welcome to... board game

Welcome to...

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Overall Rank: #32 | Trending Rank: #139
A roll and write without dice! Players will become architects in the American 50's as they use combinations of cards and actions to construct American dream real estate.

As an architect in Welcome to, you want to build the best new town in the United States during the 1950s. Players are developing estates, parks, pools, hiring employees, and more. Welcome to plays like a roll-and-write dice game in which you mark results on a scoresheet... but without dice.


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  • With Summer and Spring expansions.
  • I played once while quarantined and don't have the game but it was a fun flip and write game.
  • March 2020$10 BoardGameCo
  • Location: Shelf Box
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If it helps at all, I've found #Welcome to... gets the most playtime, but #Railroad Ink: Deep Blue Edition brings me the most joy... if that makes sense?! The former is super quick and more tempting to grab from the shelf but the latter has those custom dice which makes it feel like more of a treat.

Those are all such great games! I've played #Welcome to... probably 130 times at this point and still enjoy bringing it out.

I would either get #Welcome to... Or #Railroad Ink: Blazing Red if I won. Played the digital version of #Cartographers: A Roll Player Tale and it's really grown on me.

Who do you typically play with? By gateway games, if you're looking for games that are very easy to introduce to non-gamers, then here are some that come to mind:

  • #Century: Golem Edition - Great art, fun crystal-like components, and teaches the concept of engine-building
  • #Azul - Another very attractive game for newcomers because of the awesome tiles. Great tile laying/pattern building game
  • #Just One - Co-op word based game that gets people laughing easily
  • #Skull - Simple bluffing game that's easy to teach and doesn't put a lot of pressure on new gamers
  • #Santorini - Abstract strategy game that plays like an expanded 3d tic-tac-toe, best for 2p
  • #Welcome to... - If you want to try roll and writes and want a theme that's relatable and plays at near limitless player counts
  • #Pandemic - Staple co-op game

Here are some games that I consider a slight step-up in terms of complexity, but still very approachable:

  • #Wingspan - "Tableau-building" game with the theme of birds. You place cards in three different rows that give you different benefits such as gathering resources, laying eggs, or getting you more bird cards that have different powers. You can pull off satisfying chain reactions of combos that build off of the different bird powers. It's an attractive looking game so it's easy to wow a wider audience
  • #The Quacks of Quedlinburg - "Bag-building" game where you're creating a potion by randomly pulling out various ingredients from your bag and placing them into your cauldron. Some ingredients will help you create a higher quality potion while having too many of the white ingredients will make your cauldron burst. By creating and selling high quality potions, you'll be able to purchase better ingredients that will help your future rounds. Nice mix of long term strategy with an element of pushing your luck just before the point of bursting your pot
  • #Viticulture: Essential Edition - Good "intro+" for worker placement games. Players manage a handle of workers to accomplish various tasks to tend to their vineyard, produce grapes, and sell wine to your visitors
  • #Tiny Towns - Great spatial management and pattern building game where you're working with a highly limited grid space to build a town by making polyomino shapes

Uhhh I have a relatively small collection so that would be pretty hard lol. I was actually thinking about my shelf space last night, wondering where I would place #Too Many Bones if I were to buy it haha

There are couple of spots that will open up though.

So really, I can probably make space for #Too Many Bones! But yes, storage will be an issue for me and I'll likely need to come up with a solution so that I can limit myself to ~40-50 games.

#Welcome to... and its Zombie & Doomsday Expansions

#Railroad Ink: Deep Blue Edition And the Green one too I think

I'd love all the #Aeon's End stuff because its hyped but it isn't a priority.

Waiting on the new #Sprawlopolis expansion Interstate and probably going to order #SpaceShipped at the same time.

Cartographers is one that is for sure on my watchlist, how comprable is it to #Welcome to...?

I actually don't need to accommodate that many different types of groups, so I think I have it easier. I mainly need to cover solo, 2p games with my wife, and family game nights. And it sure helps a lot that my favorite games to play with my wife have great solo modes and that my mom is interested in trying them out too!

#Clans of Caledonia - Fantastic 2p game with my wife. It'll be relatively easy for my mom to pick up on too. And while it's not my absolute favorite for solo, I do like it a lot.

#Concordia - Another great 2p game with my wife. To be honest though, I think I should go with #Clank! Legacy: Acquisitions Incorporated instead. We just like the thrill factor when pulling the Clank! cubes out of the bag. I just don't know how much we'll like the game once we're done with the legacy portion.

#Pax Pamir (Second Edition) - My favorite to solo so far.

#Camel Up (second edition) - Silly random fun for the family and I just love it. Easy to add in more people if we had guests over.

#Just One - It was either this or #Welcome to... It's another fantastic game for the family or with guests, and this one gets a plus for being the only co-op in this list.

#Innovation does seem like a hit or miss game.  I have to be in the right mood for it myself. #Cartographers: A Roll Player Tale is somewhat like #Welcome to... although they are different enough that I would like to add #Welcome to... to my collection one day. #Siege: The Castle-Crashing Card Game of Medieval Mayhem is another good trael game.

#Innovation does seem like a hit or miss game.  I have to be in the right mood for it myself. #Cartographers: A Roll Player Tale is somewhat like #Welcome to... although they are different enough that I would like to add #Welcome to... to my collection one day. #Siege: The Castle-Crashing Card Game of Medieval Mayhem is another good trael game.

#Splendor take up too much space for us to take generally.   Probably the same for #7 Wonders Duel#Cat Lady and #Welcome to... and #The Fox in the Forest I like in general.  They are smaller boxes which would be good for packing.  I would personally bring #Cartographers: A Roll Player Tale, #Innovation, #Friday, #Tiny Epic Dinosaurs, #Love Letter, and probably a couple of #Magic: The Gathering decks.  

I have left off any game I played online, mostly because they just take so long to complete and it is a totally different experience. This was also very hard...I love all of these games and they fill a different part of my collection so I went based on what I would like to play this moment as my ranking!

1. Aeon's End - I am lumping both Legacy and War Eternal in on this one. I cannot get enough of this experience. I love the deck building, the progression and the team work, it is really great!

2. #The Estates - This game really hooked me. I love the uncertainty, I love how different people view the game state. I love how everyone (if prepped) is down with being a little mean...

3. #Welcome to... - Just so accessible and easy to play. It is a little tricky to pick up and teach for first time players that do not have a ton of game experience, but it is a delight. 

4. #Bus - Similar to The Estates, the game really hooked me, both games are simple and complex. I cannot wait to get another play of this in with my group, it will be much more competitive and cutthroat which I cannot wait for!

5. #Azul - This is a favorite of my wifes and it is really a relaxing experience but also a challenging little puzzle. Quick set up and tear down make this a winner. It is number 5 on this list just because I have played it so much!