Gear up for a thrilling adventure to recover a legendary flying machine buried deep in the ruins of an ancient desert city. You'll need to coordinate with your teammates and use every available resource if you hope to survive the scorching heat and relentless sandstorm. Find the flying machine and escape before you all become permanent artifacts of the Forbidden Desert! When we launched Forbidden Island in 2010, we had an inkling that we had created a hit game but never to the point that we'd be prompted to make a sequel. Well, here we are a few years later with just that in hand. Our challenge to designer Matt Leacock was to create a game that would contain familiar elements (cooperative play, modular board), while offering up a completely different in-game experience. In addition, we wanted it to be simultaneously approachable to new players while upping the ante for those who felt they had mastered Forbidden Island. All this resulted in a fresh new game with an innovative set of mechanics, such as an ever-shifting board, individual resource management, and unique method for locating the flying machine parts. Hopefully we've achieved our goals and quenched your thirst for adventure!
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The game that help establish the fact that i don't like Co-op games very much.Co-op games, to me, tend to feel like solitary games you play with other people and those people just listen to the one person feeding them suggestions.
Yes, there are similarities between this and Forbidden Island, but Forbidden Desert is nevertheless a fairly different game. Forbidden Island now feels to me like the unfinished prototype of Forbidden Desert! If you don't own either game, get Forbidden Desert. If you already own Forbidden Island and get Forbidden Desert, be warned: you'll probably trade away Forbidden Island! Although I do kinda miss the rapidly shrinking island aspect....Although it's not my favourite co-op (Space Alert), it's probably the best co-op I've played. What I mean by that is in most co-ops, each player is assigned his or her own duty, and they go off and do it. Not so in Forbidden Desert. In Desert, you MUST be working together very closely (and usually closely on the board) since each player is very much dependent on the others for survival. That in itself makes Forbidden Desert unique, and truly cooperative.A most beautiful game, and a considerably deeper game than Forbidden Island, while nevertheless remaining family-friendly.
A simple, cooperative game with an accessible, unobjectionable theme. Just plain fun, but the difficulty is easily ramped up, making this a challenge to survive as well.Beautifully made.
I’m absolutely infatuated with this game. I love the concept, the play mechanics, the components and the tension. While I’m not a huge fan of co-ops, this one is great because of the building intensity as the game nears the end and is a huge factor in changing my opinion on games where you work together. Can’t think of anything I don’t love about this.