Clans of Caledonia board game
Clans of Caledonia board game

Clans of Caledonia

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Overall Rank: #35 | Trending Rank: #98
Clans of Caledonia is a mid-to-heavy economic game set in 19th-century Scotland. At this time, Scotland made the transition from an agricultural to an industrialized country that heavily relied on trade and export. In the following years, food production increased significantly to feed the population growth. Linen was increasingly substituted by the cheaper cotton and raising sheep was given high importance. More and more distilleries were founded and whisky became the premium alcoholic beverage in Europe. Players represent historic clans with unique abilities and compete to produce, trade and export agricultural goods and of course whisky! The game comes with nine different clans, a modular board with 16 configurations, nine port bonuses and nine round scoring tiles.

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User Ratings & Reviews

  • Trade interest - Low
  • With a group, it's a neat, highly economic, territorial farming game. I get Terra Mystica vibes, but without such a complex, mammoth set of rules and a greater focus on straightforward economics. While there are engine building elements, it's less about building an engine and more about opportunism. How is your engine going to feed into the contract you want to finish next round, or the end-of-round bonuses? The clan powers are interesting, but they really aren't as exciting or as obviously useful as the ones in, say, Marco Polo. They're neat, but they might not have the same anticipation when starting a new game with a Shiny New Playstyle. It's charming and pretty cool, and I'm interested in revisiting, though maybe not owning. Glad to see it on BGA when I need my pandemic gaming fix too.Solo is a bit dry and I wouldn't recommend it. Even as practice, the tweaked scoring and inability to use neighbor bonuses and no incentive to compete for land when you can get it at your own pace make it less than ideal. A lot of the dynamism fades away when played alone. Playing to beat your high score is also rarely a satisfying structure for this sort of game. Maybe not every game needs a solo mode.
  • A somewhat dry but nevertheless good economic game with much, much replay value. It is not a heavy economic sim (like Planet Steam, Terraforming Mars, Automobile or the incomparable Container), but what it does it does well. It feels, at times, like multi-player solitaire; but you MUST keep an eye on what your opponents are doing to succeed!I like Frans Klemens' art; but in Clans of Caledonia, he didn't seem to hit his usual mark. As for the theme: well, it's there...barely...almost to the point of being laughable.
  • Had a play in tabletopia.... very good game! A lot of wood and very thematic game.
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Love little lists like this!

  1. #Food Chain Magnate - The heavy game itch has been getting me recently and this bad boy is at the top of my list. 
  2. #Clans of Caledonia - I've heard a lot of good things about this one and I want to give it a shot. The streamlined, shifting market interests me, as well as the spatial element the board provides. Just looks like a nice, solid euro.
  3. #Inis: Seasons of Inis Expansion - Going to nab this one whenever it finally restocks. Which, hopefully, will be very soon. #Inis at 5p sounds fun and the cards and tiles really intrigue me.
  4. #El Grande Big Box - Been eyeing this one for a while. Another great area control game that works better at higher player counts, which is something I'd love to add to the collection. The auction mechanisms and surprise of the Castilla seem right up my alley.
  5. #Imperial 2030 - Board Game Barrage put me onto this one. Their description of it is very intriguing and I'm a big fan of Concordia, another Mac Gerdts game. 

Great post!

Hmmm I'll need to prep a lot as usual. Hopefully it won't be tooo bad. I have a feeling that she might end up liking it more than #Clans of Caledonia, but we'll see! I just loved how quickly that game gets you into the posture of being businessmen :D

1. I am always interested in different game designs and combinations of mechanics (I design games myself). I have not heard a lot about #Obsession, but the art and mechanics catch my interest. 

2. My current go to worker placement is #The Pursuit of Happiness. I enjoy playing this game with my family. It has a twist on worker placement where you block yourself, not your opponents (though you can still take cards they want). It's one of the games in my collection where I don't care if I lose. It's so much fun just to play. If you win or lose, it's a great experience. And the solo mode is enjoyable as well, even though the goal is always exceeding a score threshold and 3 global goals.

3. Perhaps #Clans of Caledonia, as I see that often OOP.

I love lists!  I'm sure no one will be suprised if to see one game feature heavily on my list...

Allow me to submit this as a more readable template before I come up with answers of my own:

  • The best overall design: #Root
  • Your best memories: #Root
  • Best cover art: #Scythe
  • The best euro: I'm not sure that I even own a Euro
  • The best quick game (30m or less): #King of Tokyo
  • The most fun you can have with your clothes on: Ummm what?
  • The first game you loved: #A Few Acres of Snow
  • The best game you can can fit in your pocket: #Sushi Go!
  • The most immersive experience: #Root (the asymmetry just makes you need to drive in so much and really know what others are trying to plan)
  • Your most played game: #Root
  • Your favourite components: It's close between #Root and #Clans of Caledonia, but Root edges out because of the unique/screen printed meeples, and the card quality
  • The 'to put it politely, I can't fathom how anyone can enjoy this' award: #Catan and I really don't have any interest in roll and write games

Great question!

I have sort of thought about it from the standpoint of the few games I play solo.  However, I'm so bad at multiplayer (or I always finish 3rd or 4th) that I'm not worried about it with #Clans of Caledonia.  In my opinion the #Scythe Automa is so different from regular players that I don't think it would make or break unless you played it alllll the time (especially if you run 2 - 3 Automas).

However, I do think solo play of #Viticulture: Essential Edition has made me a very potent player (I don't know that I've ever lost), and so I try not to get that out solo anymore.

But yeah, I never want to play a game where there is no way I can lose because that would be less fun for everyone else at the table.

This is so tough... some of these I could swap between 2-3 different games at any point!!

The best overall design.


Your best memories


Best cover art

#Scythe: The Rise of Fenris

The best euro

#Clans of Caledonia

The best quick game (30m or less)


The most fun you can have with your clothes on

#Viticulture: Essential Edition

The first game you loved 


The best game you can can fit in your pocket.

#The Mind

The most immersive experience


Your most played game


Your favourite components


The 'to put it politely, I can't fathom how anyone can enjoy this' award