Eclipse board game
Eclipse board game


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Overall Rank: #140 | Trending Rank: #34
A game of Eclipse places you in control of vast interstellar civilizations, competing for success. You will explore new star systems, research technologies and build spaceships to wage war with. There are many potential paths to victory, so you need to plan your strategy according to the strengths and weaknesses of your species while paying attention to the other civilizations' endeavors.

In the core of Eclipse, there are innovative resource management and action selection mechanisms. Even though you explore space and take over new sectors on the common game board, all the production and resource management is done conveniently on your own player board. The upkeep cost of your civilization rises rapidly as you take more actions and the area you control increases. This creates an interesting balancing problem and restrains the exponential growth of the civilizations.

Eclipse is an epic empire building game that even with full player count can be played under three hours. Euro-type game mechanisms offer a smooth gameplay and minimize the downtime. Nevertheless, Eclipse has a lot of details and theme woven seamlessly into the game. For example, you may design your own starships: each player has four ship types that they can build and design as they will. The technology tree also has a new, non-linear system.

Eclipse has seven different species for you to choose from. Each player can either play as Terrans (ie. humans) or one of the unique alien species. Each species has different characteristics and abilities. The modular board and the dynamic technology tree ensure that each session of Eclipse is unique!

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User Ratings & Reviews

  • 2012-11-01 : Too much luck vs strategy in such a long game
  • For a 4X game, I can't think of anything more to ask. It is extremely well made - in design and mechanics. It all plays like butter. However, yes indeed those missiles ruin combat. Seems like a large oversight only because the rest of the game is polished to a super-nova gleam. My largest take away is the score tile pulls which can literally swing an entire game away. It seems apparent unless you live by the sword and attack alot (thus getting alot of grabs in the bag for good VP tiles), you cannot possibly win. That the game makes you believe you *could* win without combat speaks volumes to the great design. Good game.
  • Very light 4X game... good for first (but how knows about the game) and good for have players... don't care that look like a "euro game" ... very tight rules!
  • A very streamlined 4X game
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I own some of them, I love playing #Gaia Project, #Eclipse, #Power Grid#La Granja and one of my favourites: #Caylus. I know this is a very diverse list of games, but if I had to decide for a mechanism I think I would choose worker placement combined with any other mech. What type of games are you more into?


I'm tired!

Sunday was a 9 hour game of #Twilight Imperium 4th Edition. We did a 4 person game on Tabletop simulator where all of us were new to the game. I spent a fair number of hours on Saturday watching videos and trying to learn how to play it. It was quite a challenge learning the game and the interface on TTS. Overall I thought it was a good game. I'm glad I played it. Though I feel that #Eclipse does almost everything TI does, and in about a 1/4 of the time. I'm honestly not rushing to play either of them again.

Monday consisted of an 11 hour session of #Gloomhaven. We continued our two player game making it up to fourth level. I am still intrigued by it, but there are parts that I am less happy with. The road and town events are feeling less interesting and we made absolutely no progress on our reputation or city infrastructure in a full day of gaming, which was a bit frustrating. The actual adventure part was very challenging and engaging though. Still a fan.

Those were all after a Friday night gaming session of #The Mind, BS, and #Century: Golem Edition. And that was after our normal Thursday D&D. 

Again, I'm tired! But worth it. :)

I traded for #Eclipse and #Imperial 2030 ages ago. I want to try both with an epic amount of players but I don’t think it is going to happen. 

I tend to get to play most of what pops up as there are several game buys in my group.  However, there is always more to play.  My list not in any order:

  • #Lisboa Looks cool.  Play is complex.  Should make for a juicy afternoon.
  • #Ra I like auction games with my group.  I'm not great at them but we have a ton of fun.
  • #The Voyages of Marco Polo: Ever since seeing it on SU&SD I've been interested in playing it.  Looks like my type of game.  No one in my group owns it...yet...
  • #Eclipse: Traded for this game quite a while ago.  Haven't been able to get it to the table yet!
  • #Rising Sun: I love dudes on a map games but I already own quite a few so I can't justify getting this one.  Maybe I'll trade one of my other ones away for it one day.
  • #Grand Austria Hotel: Every automated "find your next game" web site always puts this one in my top few.  Looks interesting, want to try it!
  • #Mombasa: It's always looked interesting to me.  I haven't managed to find it for a price I am willing to pay yet.

I would love to give you some recommendations.  Do you have other games you like that I can base it off of?  Just going off of 3-6 player games here are some recommendations:

  1. Power Grid (Mid-Heavy Euro game)  Easy to pick up once you get the idea of the game.
  2. King of Tokyo (Light dice game)  Its like playing thematic Yahtzee, but my copy has a lot of mileage. 
  3. Get Bit! (Light card game) I use this as filler, but its got a great theme and is easy to learn.
  4. Camel Up (Light betting game) This game is great for playing with younger/newer players.
  5. Eclipse Board Game (Heavy resource management game) This is a great game, definitely a challenge but worth it.

All of these are great games and can play from 3-6.  These games are all in my collection and will hit the table on a regular basis (except maybe eclipse cause it is harder to find the right group).  Let us know what you end up going with!

Good luck!


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  • Players: 2 - 9
  • Playtime: 120 - 180 min
  • Designer: Add
  • Publisher: Asmodee
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