Arkham Horror: The Card Game board game
Arkham Horror: The Card Game board game

Arkham Horror: The Card Game

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Overall Rank: #44 | Trending Rank: #97

Something evil stirs in Arkham, and only you can stop it.

Blurring the traditional lines between roleplaying and card game experiences, Arkham Horror: The Card Game is the living card game of love craft I an mystery, monsters, and madness!

You and your friend (or up to three friends with two core sets) become characters within the quiet new England town of Arkham. You have your talents, sure, but you also have your flaws. Perhaps you've dabbled a little too much in the writings of the Necronomicon, and its words continue to haunt you. Perhaps you feel compelled to cover up any signs of otherworldly evils, hampering your own investigations in order to protect the quiet confidence of the greater population. Perhaps you'll be scarred by your encounters with a ghoulish cult. No matter what compels you, no matter what haunts you, you'll find both your strengths and weaknesses reflected in your custom deck of cards, and these cards will be your resources as you work with your friends to unravel the world's most terrifying mysteries.

Meanwhile, each of your adventures in Arkham Horror: The Card Game carries you deeper into mystery. You'll find cultists and foul rituals. You'll find haunted houses and strange creatures. And you may find signs of the ancient ones straining against the barriers to our world… the basic mode of play in Arkham Horror: The Card Game is not the adventure, but the campaign. You might be scarred by your adventures, your sanity may be strained, and you may alter Arkham's landscape, burning buildings to the ground.

All your choices and actions have consequences that reach far beyond the immediate resolution of the scenario at hand. And your actions may earn you valuable experience with which you can better prepare yourself for the adventures that still lie before you.

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User Ratings & Reviews

  • The paper drug of choice
  • keeper
  • I got this thinking is was a traditional deck builder along the lines of Star Realms, Shadowrift, or Legendary. I was happily mistaken, since it introduced me to LCGs!
  • This game is extremely underwhelming. Setup takes longer than playing the actual game, and then you have to pack it away again in a way that doesn't mix up all the cards and ruin your life the next time you go to play it. Rules are split across two books, so you have to constantly switch between them, and you will be referencing the rules A LOT. A very nitpicky and tedious rules system for what is actually an incredibly simple game!! Move to a location; search for items/clues; spawn a monster; attack; read a bit of flavour text. I just summed up the entire experience in one sentence. I do not find this very immersive, not unless I try really hard, in which case it is me doing the hard work and not the game. The combat system is bland. The card discard-to-buff mechanism is okay. The post-game deckbuilding is undercooked.
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Hahaha, oh goodness, I still have that "new user" flair on me, don't I? I joined a couple of weeks ago! 

My top fav is co-op! Currently #Arkham Horror: The Card Game is my main game right now; I have a group I play with weekly. I don't think I've had the chance to try other co-op games yet but I'd love to. I've been pretty busy, so the most I can spare is for Arkham right now. 
Some other users in this community might remember me for having a bias towards games with pretty artwork though ahaha... Looking at you #Wingspan!

1) It would be nice if there was a "what's hot" section for new gamers and some sort of "hidden gems" section for those of us who have been in the hobby longer.

2) My current favorite game is #Arkham Horror: The Card Game because my group already finished #Gloomhaven and we're eagerly awaiting #Frosthaven.

Played my weekly #Arkham Horror: The Card Game with my group. We played on two days. Quite a many hours were spent on the holiday weekend, which was nice. We were actually playing a fanmade campaign, which still isn't fully playtested. Unfortunately, it's not as well done as the others ones I've played (at least not yet), but the most recent scenario we played really put a damper on me. Probably didn't help I was stressed about a speech I had to prepare for though. Here's to hoping the next scenario will be better. 

I also played a bit of #Dead of Winter: A Crossroads Game over Thanksgiving. It was only my brother-in-law and I, and we tried to keep it a short game though, so nothing crazy. 

1. Whoops, looks like I'm late to the party and the Discover page is under remodeling already. But I want to echo what someone else said. Tagging systems sound great.
Maybe a more minimalistic version of the most popular games list or something? Because I think one thing I appreciate that's in BGG is that their list is very simple and efficient. It makes it easy to look through, with minimal scrolling. I like to see what's trending, so I personally think it's fun looking at those types of lists. Might be just me though! 

2. HMM. I answered this not too long ago but it's still #Arkham Horror: The Card Game, unsurprisingly. Brought me and my friends together (virtually in the pandemic of course) and gives me something to look forward to at the end of my week! 

Also my favorite right now, but #Arkham Horror: The Card Game. I am probably the only one in the community that is super into it haha! But it scratches my co-op itch soooo good and gives me a lot of satisfaction. Plus, I get to play with my friends weekly. It's like a mandatory break for me when I get swamped with not very fun things. 
When I had more free time, we used to play three times a week. Man, those were the days.

Haha that's fair! Not gonna stop me from being curious about it though :P 

I love co-op games! They're so satisfying. #Arkham Horror: The Card Game scratches my co-op itch! I currently play it with 4 people total (myself included), and our sessions are already a couple of hours. I can't imagine it with eight! Man, if I could even find eight people to play though hahah... 
Can't speak for the complexity since I've only played one game as well. I found the AH LCG to be pretty complex, but I'm new to the hobby so what do I know?! But it's good to know that #Eldritch Horror has a slight one-up over #Arkham Horror. If my friends are willing to indluge my curiosity, we might try it out!

I can't really make a good comparison to other games since #Eldritch Horror is the only Lovecraftian game I've played. It has a pretty steep learning curve, but once you've got the rules down, it's a pretty fun cooperative game. The scope is global, and the recommended player count reflects it. The game can technically play up to 8 people, but I think it works best at 2-5 although I have played a few games solo to get that itch and it still works solo. Like I said I can't really compare to other Lovecraftian games, but I hear it's more streamlined than #Arkham Horror, and I'm assuming more complicated than #Arkham Horror: The Card Game.

How is #Eldritch Horror? I play #Arkham Horror: The Card Game but I've noticed that Fantasy Flight has a whole bunch of Lovecraftian-inspired games in general. I've been curious and I've been wondering how it plays differently.