Brass: Birmingham is an economic strategy game sequel to Martin Wallace's 2007 masterpiece, Brass. Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870.
As in its predecessor, you must develop, build, and establish your industries and network, in an effort to exploit low or high market demands.
Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game):
1) Build - Pay required resources and place an industry tile.
2) Network - Add a rail/canal link, expanding your network.
3) Develop - Increase the VP value of an industry.
4) Sell - Sell your cotton, manufactured goods and pottery.
5) Loan - Take a £30 loan and reduce your income.
Brass: Birmingham also features a new sixth action:
6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.)
The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.
Birmingham features dynamic scoring canals/rails. Instead of each flipped industry tile giving a static 1 VP to all connected canals and rails, many industries give 0 or even 2 VPs. This provides players with the opportunity to score much higher value canals in the first era, and creates interesting strategy with industry placement.
Iron, coal, and cotton are three industries which appear in both the original Brass as well as in Brass: Birmingham.
New "Sell" system
Brewing has become a fundamental part of the culture in Birmingham. You must now sell your product through traders located around the edges of the board. Each of these traders is looking for a specific type of good each game. To sell cotton, pottery, or manufactured goods to these traders, you must also "grease the wheels of industry" by consuming beer. For example, a level 1 cotton mill requires one beer to flip. As an incentive to sell early, the first player to sell to a trader receives free beer.
Birmingham features three all-new industry types:
Brewery - Produces precious beer barrels required to sell goods.
Manufactured goods - Function like cotton, but features eight levels. Each level of manufactured goods provides unique rewards, rather than just escalating in VPs, making it a more versatile (yet potentially more difficult) path vs cotton.
Pottery - These behemoths of Birmingham offer huge VPs, but at a huge cost and need to plan.
Increased Coal and Iron Market size - The price of coal and iron can now go up to £8 per cube, and it's not uncommon.
Brass: Birmingham is a sequel to Brass. It offers a very different story arc and experience from its predecessor.
Miniature Market Brass Birmingham | |
Card Haus Brass Birmingham | |
Boardlandia Brass Birmingham Stand Alone | |
Macronova Games | |
Amazon Roxley Games Brass Birmingham Board Games | |
Board Gaming With Education Brass Birmingham | |
eBay Brass Birmingham And Brass Lancashire Board Game, both games, New & Sealed! | |
Legendesque Brass Birmingham | $54.99 Out of Stock |
Time Well Spent Games | $59.95 Out of Stock |
Game Nerdz Brass Birmingham | $49.47 Out of Stock |
Funagain Games | $50.99 Out of Stock |
Power to the Meeple Brass Birmingham | $52.99 Out of Stock |
Game Kastle Brass Birmingham | N/A Out of Stock |
GeekStop Games Brass Birmingham | $75.99 Out of Stock |
Foundry Game Room Brass: Birmingham Board Game | $69.95 Out of Stock |
Boarding School Games | $47.17 Out of Stock |
BoardGameCo (Used) | $0.00 Out of Stock |
These links have affiliate codes which support BGA financially.
There are no written reviews yet. Just ratings. Be the first to leave a review.
No Results. Be the first to add the game.
No related posts or comments yet.
No Results. Be the first to add the game.
This is the group who makes this game.
Ends in 4 days
Prize: Enter to win a Copy of the game
Ends in 2 days
Prize: Enter to win a Copy of the game
Ends in 7 days
Prize: Winners Choice of $100 Amazon Gift Card or PayPal Deposit
Ends in 7 days
Prize: The Binding of Isaac Four Souls or Candy Lab
Cover and card art by Mr. Cuddington, the same husband-and-wife creative duo behind Santorini. The shift from cutesy Greek Gods and Goddesses to somber, cold industrial era showcases their stylistic breadth.