Wallenstein (first edition) board game
Wallenstein (first edition) board game

Wallenstein (first edition)

Historically, Albrecht von Wallenstein, duke of Friedland and Mecklenburg, was one of the most important mercenary commanders of the Imperial army during the Thirty Years' War (1618-48). His overweening ambition was to head a large central European empire, which got him dismissed in 1630. Such was his power, however, that the empire was forced to reinstate him when Sweden came into the fray. He recovered Bohemia, but was defeated by Gustavus Adolphus at Lützen, and was again dismissed. His subsequent intrigues with Protestant forces alarmed the Catholic princes who were probably complicit in his assassination in 1634 by Irish mercenaries at Eger, Bohemia.

The game begins with the start of the war, each player controlling several countries. Player actions include the conquest of new countries, tax collection, erection of buildings (i.e. development of the economy), feeding the populace, victualing the army, etc. Some actions increase the chance for unrest, and expensive rebellions can occur. The strongest power at the end wins.

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User Ratings & Reviews

  • German-style treatment of the beginning of the Thirty Year's War.
  • --Dec2004-- Perhaps surprisingly, given the high rating here on BGG - it didn't do much for me the first time out. The game is fascinating, but I didn't find it particularly enjoyable. The interplayer dynamics were far too close to those of Risk (admittedly with some interesting economics and delightfully chaotic combat resolution) for me to muster huge enthusiasm. On the other hand, the game has grown on me over time - so I find myself wanting to attempt it again. Hmmm.--Jun2005-- Tried it again - this time with my nephews. They all loved it. I ended with less than half the score of the next worst player. Maybe it's just me!--Dec2006-- And despite my low rating, it's a game I still want to bring to the table - even if only to reinforce my delusion that I can't possibly do well at it.
  • Superb combination of resource management and warfare. One of my favourites.
  • It sometimes feels like I'm only playing half a game with this one. Not a whole lot of turns to change the way the board looks from it's starting position. Plus it seems the middle territories are much harder to win from simply because of the fact you have to defend from all sides.I'll try Shogun as well, but I'm just not sure that it will improve very much from Wallenstein.

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