I have been thinking about box size recently and wanted to know what you all thought?
I often find with games that you end up with a large amount of empty space in the box (even if you keep the insert, and inserts themselves are often not too efficient) and wondered if you found this useful: easy packing, space for theoretical expansions etc. Or if you would rather games tend to pack down smaller?
There is also potentially the idea that you make the size of the box match the 'weight/size' of a game. I.e. if a game is complex giving it a bigger box even of the components don't warrant it to give players an idea of what they might be about to buy/play? Do you think that is useful or is it more a marketing ploy: big box therefore you will pay more for it?