Star Wars Outer Rim vs. Imperial Assault vs. Rebellion
After reading over all of the recommendations from @Skurvy5 @lanista @R0land1199 @Courageous Bob @theDL @lievendv @nealkfrank @sdirrane @Marshwiggle92, I watched one video for each of the three games mentioned: #Star Wars: Outer Rim, #Star Wars Imperial Assault, and #Star Wars: Rebellion. Here are my first impressions/my first gut reactions:
I was actually a little surprised that this is the newest game amongst the three. Maybe it's because of all of the cardboard but it had a dated look to it. At first glance, the gameplay doesn't seem as gripping or fun as the other two games. And most of all, it's the least attractive in terms of theme because bounty hunters, mercenaries, and smugglers are so far removed in the latest sequel trilogy (which is what got my wife interested in Star Wars). I can't imagine my wife liking the theme and I also don't feel much connection to it either.
To me, this looks like the best game for a "surface level" Star Wars fan. The gameplay looks the most fun in a way that is more lighthearted and adventurous, and comes with great minis that evoke the theme. But it also comes with several concerns:
1. I'd only want to play this co-op and while there is an app for that, I'm not sure how compelling it will be going against a bot especially since this wasn't an original part of the game.
2. I'm not sure how fiddly this game could come off to us while handling all of the different units, tokens/modifiers, app, etc.
3. My wife and I typically play games at a slightly slower pace than average estimations. Add to this the fact that it's a longer setup game than most games in our collection, it might be a stretch on our preferred time limit (under 2 hours). But, at least at first glance, the experience seems worth it and that's how I feel about #Clank! Legacy: Acquisitions Incorporated too.
Seems like a great game but three things stood out:
1. Too long (as many of you pointed out)
2. The way combat is resolved seems rather disappointing/anti-climatic (apparently this is addressed in an expansion)
3. I see that this game was marketed as telling your own Star Wars story. And it seems to accomplish this by having players make decisions that lead to events that are completely jumbling up the known Star Wars timeline. I really like this idea but it also made me think that it would be nice if there were a Star Wars themed #Clank! Legacy: Acquisitions Incorporated. Clank! Legacy features a scenario book that players will constantly reference whenever an event is triggered, and the event presents players with a number of choices that will impact that game session which will then trickle down to influence all future sessions. It's lighthearted yet great at building up the world and I liked that a lot.
Imperial Assault seems to be the right call for us. I don't see this happening for at least a year, but there's potential and that's the furthest any mini game has ever gotten in my book haha