What specific action/Mechanic in a game do you find most satisfying?
As an example (I'm ruling out Wingspan) when you take a late game lay eggs action that triggers three to four brown power birds.
My most satisfying actions in game I think...
#1. Heaven & Ale: triggering the "X" with a token after piling up number 3 or number 4 tiles all over the board and getting to hit on 5 or 6 of them.
#2. Taverns of Tiefenthal: Getting at least one round where I get to play half my deck before my tavern fills in the last guest
#3. Founders of Gloomhaven: placing a simple road tile that masterfully delivers multiple resources to prestige buildings.
#4. Viticulture: playing a few cards that work together with my structures to nab 5 or 6 victory points in one turn
#5 Anachrony: Building an engine via buildings that lets me double the value of my path leaders special ability.
#6. Exploding Kittens: Spending the first half of the game taking chances with my draw and winning because I had a hand full of cards and everyone else messed around till all they had was a diffuse.
#7. Everdell: Getting three to five free cards in a row to my city in successive turns
#8. Castles of Mad King Ludwig: Having someone buy the room I placed at the €15 spot.
#9. Raiders of the North Sea: Being last in points with only two raids and coming begin for a win because the vikings in my boat triggered an end game victory point surge.
Lots of examples to help get the idea across. What's your most satisfying game mechanic/action in a given game?