I got to play Captain Sonar!
As the title says, I got to play Captain Sonar. I managed to convince my boss to buy it for the company. I got 8 people interested in playing, found a date that worked for everyone, and had them all watch a how to play video before the date arrived. By the way, this is the best strategy if you're planning to play a game in a limited window, such as a lunch hour, and you know who all of the players will be. It saves so much teaching time, and you can leave a few minutes before the game for questions.
I played as a captain, and I and the other captain assigned teams and roles the day before to save even more time, and so that people knew what they were doing beforehand. So with 5 or 10 minutes of pregame discussion, we played!
The first game lasted about 25 minutes, with our team winning. We actually only landed one hit, a direct torpedo hit. This does 2 damage, and you lose if you take 4 damage, but the other team had taken 2 damage from system failures during the game.
The second game took MAYBE 7 minutes, with the other team finding us and sinking us in no time. They landed 2 direct torpedo hits in quick succession, as we couldn't recover or escape fast enough after the first.
The third game probably lasted 10 minutes, with us sinking the other sub. They actually landed 2 indirect torpedo hits (1 damage each) on us before we hit them at all, but our radio operator quickly found their position, and we landed to hits in quick succession, just like they did to us in the previous game.
The game is kinda stressful, but a ton of fun! It's not easy to get to the table, but if you have the opportunity, try it!