Dominion 2nd Edition - Is it still worth it?
I got to play my second game of Dominion a few days ago! It was in preparation for our video next week where we'll make comparisons against #Fort. This will pretty much be my "first impressions" post since my last play was around 4-5 years ago when I was completely new to deck-building and had no idea what I was doing.
Super quick to learn - Takes less than 5 minutes to learn. The card powers are so straightforward that it doesn't need much explaining. Love it. It falls under one of my favorite categories of games where it's simple but deep.
Nice card design - Very little theme and odd box cover design aside, the card design is well done. Easily readable (both text and iconography) and gives impression of a game that has aged well (although, 2016 isn't that old at all). It also made me think about how a lot of the modern card-based games tend to look great, but aren't as practical.
Classic deck-building fun - I've played around 6-8 different deck-builders and Dominion is so far the best all-arounder. It delivers on satisfying combos, opportunities to try out many different strategies, and makes you feel like you've built a unique deck of your own. I also realize more and more that I love healthy dose of luck in games. It's fun to draw my hand and whether it's good/bad/meh, it becomes a nice test of how good of an engine I've built to combat the luck factor.
Easily recognizable cards - I like card-based games that have simple names and easily recognizable powers. When the variation in the deck is more subdued like in Dominion or #Concordia, it results in a game that really sticks with you. I like that after about halfway into the game, as I see Trent going after certain cards in the market, I could quickly develop that intuition of "Hmmmmmm I see what you're trying to do!"
Is it good for beginners? - Yes, definitely on the ease of learning the game and getting introduced to deck-building. But like I mentioned in the beginning, when I first played this 8 years ago, I was pretty lost. I was playing with two veterans and while they were having a blast pulling off wonderful combos and feeling satisfied, I had trouble keeping up and was getting more and more behind with each passing minute. It's a type of game that gives clear advantage to experienced players who are well aware of the different card powers and how they synergize off of each other. Still, this is often recommended as the must-play deck-builder for a reason, and I can't deny that. It's a relatively short game that even if your first play was an absolute failure, you'll quickly learn from your mistakes (and from observing other players) and get to take your revenge on the second play :)
Yes, this is still very much worth it. It was fun and I love that I can try out a completely different strategy next time around and still feel like it could be viable. Great game and I look forward to making the comparison against #Fort