Do you have games that you REALLY want to like...but there is a barrier?

I have a couple games/game systems that I have fallen in love with the idea of playing, but learning about the games or the systems have just totally fallen flat. Some of them have grown on me since the first time I learned about them (see #Pax Pamir (Second Edition), I hated the first play through I saw, now I am enthralled with it and I have backed it on Kickstarter). I just think of games that I think I SHOULD like, whether I think it fits my taste, or I feel like it is a classic and it is my obligation to like but just struggle to find it interesting. Here are some examples.

18XX games - I have tried to learn 1846, 1822, I am gonna try and learn 1830 and I have even tried to learn #City of the Big Shoulders. I enjoy economic games, I enjoy trains and tile laying, but the dryness of the games have made it very hard for me to feel attached to the games. I figured since I am SUPER interested in #Age of Steam this would be a game system that I would also enjoy. So far it has not stuck. 

Chip Theory Games (#Too Many Bones/#Cloudspire) - I have watched multiple play throughs, I have read the rule books, I have fallen in love with the idea of these games...I just cannot bring myself to save up for a game like this when I feel like a game like #Aeon's End: Legacy scratches a similar RPG itch...but this not have super cool chips and neoprene mats....Like I said I have fallen in love with the idea of the game but I have a feeling it would not be accessible. 

Pax Games (aside from #Pax Pamir (Second Edition))- I have tried learning #Pax Porfiriana, #Pax Renaissance and #Pax Transhumanity but there are soooo many rules nuances that make it a challenge to enter the game. I love the idea of rewriting history or even learning more about a time of history that my schooling did not cover, but loving that idea has stalled at the mechanics and constant land mines in the rule set. 

#Android: Netrunner - I have never been into an LCG, I see the value in it, and a guy in my group is super into it. I can see why it would be a fun game or even a separate hobby within board gaming. I just get overwhelmed by the options, and even overwhelmed by the expected strategies. It almost feels like I need to follow a script with my decisions rather than having the freedom to move forward on my own. 


I was just thinking through what is realistic and what is my own dreaming and musings during this time. Thanks for listening to my ramblings. 

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6 months ago

For the most part, cooperative games. I just can't get into them. Especially RPG type games, like #Descent: Journeys in the Dark 2nd Edition, or #Mansions of Madness: 2nd Edition, or #The Lord of the Rings: Journeys in Middle-earth. It's fun to hang with friends and stuff, but the game does not really interest me at all. Plus it seems like there's actually more arguing with these than in competitive games, lol (depending on the group).

6 months ago

I feel you on these. they all sound great in my mind, but whenever I see someone bust out an iPad to play the game I am turned off...

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6 months ago

Haha, it's not even that part that I don't care for. I just don't like the whole "move around on a grid, inspect stuff, maybe fight some stuff" style of game. I guess if I'm moving around a grid, I want it to be a bit more puzzley, like playing against an opponent in an abstract game like #Santorini, not just have the movement be to get from point A to point B. Plus if a game checks for line of sight, I'm out, haha.

6 months ago

Ahhhh I see. I laughed a bit at the line of sight criteria...I totally get that. I have played one game where that was required and I did not love it...

You should look into #Quodd Heroes. It is moving on a grid but it is programming movement but you have a purpose for your moving. It is a big game so there is some forewarning. 

6 months ago

I'll check it out!

Supporter6 months ago

At least you didn’t list #Star Wars Imperial Assault in here...

6 months ago

I haven't played it, but isn't it basically Star Wars Descent? If so, the theme automatically elevate it a few notches, but I'm still not that into it.

Supporter6 months ago

The idea of #Twilight Imperium 4th Edition is so fascinating to me. I know I would really love to play that game. Just can’t ever imagine that happening. 

Supporter6 months ago

Same, sounds like a grand experience. But getting the right players that would actually spend a whole day playing and get them together at the same time sounds very out of reach.

5 months ago

Same! Just finished reading all the rules, watching RTFM's video, and some of SUSD's playthrough. Played around on the TTS mod too, just to familiarize myself with it. It sounds like a ton of fun, but I don't know if I could even get 3 people to play with me - much less 5 or 6. Maybe one day.

6 months ago

I played it once and it was a huge disappointment. 12 hours of gametime, but the last hour is just a couple rounds of kingmaking. We kind of determined that if we ever had a whole day for games again, we would have more fun playing 3-4 games.

6 months ago

Oh dang...12 hours is a long time to be doing one thing let alone a single board game!

5 months ago

To the game's credit, the time flew by. It didn't feel like there were any lulls.

Supporter5 months ago

Which edition was it? 

5 months ago

4th

Supporter5 months ago

I thought that one usually went faster.

Supporter6 months ago

I feel for the owner of the game.. did he/she decide to keep it?

5 months ago

Holding onto it - maybe just to show it off. I think we are interested in trying it again with a different group some time.

Supporter6 months ago

While I often mention #The Gallerist or other Lacerda games for these topics, I'm actually way more interested in the idea of #Too Many Bones. It has the story, the kind of dice management and leveling up that I'd love to try, and has really cool components. The biggest hurdles with the Chip Theory games are cost and the intense rules though :(

When my collection is at a point when there aren't so many games then I'm wanting to play with my wife, or if I'm 100% confident my wife will love the game (and that the length of gameplay won't be impossible to squeeze in), then I'd be willing to pay for the game especially since its solo mode is highly regarded.

6 months ago

I am with you on Lacerda and Chip Theory games. I know I understand the rules, but teaching the rules is a whole different beast and having someone WILLING to dive into it with you is a whole separate beast from that lol. 

I think with a game like #Too Many Bones I can see it working better just due to it being coop and you are all working together to get he rules right! I least this is what I tell myself lol. 

Supporter6 months ago

Yeah.. I personally wouldn't mind going through the rules, even if it drives me crazy. But it just seems like a nightmare to teach (well, that's the impression I got from #Cloudspire at least) :(

If the time comes when we end up with a second baby and we basically get zero gaming time together, I might start buying only 1-2 games a year and focus on the best solo games, and wait for the day when we can play together. I'm sure by then, I would be experienced enough to explain it easily haha

5 months ago

Ya I am getting the impression that I could play #Too Many Bones with someone who does not know the rules well and I could assist them through, Cloudspire is a different story especially PVP but there is a coop campaign but there is quite a bit more to know for that game in general. 

Supporter6 months ago

I agree. The idea of those Chip Theory games sure are intoxicating. 

Supporter6 months ago

I'm very interested in seeing how their future games will be shaped by the addition of FFG's former creative director.

5 months ago

Hopefully they do not pull back on the production quality. I feel like that is what defines them!

Supporter5 months ago

I've been thinking about that as well. 

6 months ago

I really want to enjoy #Photosynthesis. I love the integration of theme and mechanics, the simple ruleset, the artwork and components. But I have just never really enjoyed playing it (admittedly that is only about 4 times). It always feels a little too dry. I guess in this case the barrier is me not quite gelling with more abstract games

6 months ago

I feel like 4 plays is enough to get a grasp on a game and determine if it just does not gel with you! Do you enjoy any other abstract games?

6 months ago

I think often it is a little similar, I really appreciate the design of the game, but I am someone who quite enjoys being able to push my luck or be surprised in a game. I enjoy building a narrative or taking on a bit of role. As such a lot of abstract games just lack that kind of thing that sparks joy or makes memories for me.

5 months ago

Ahhh got it, the theme is what draws you into a game and I respect that! I do not need a theme to pull me in, I love solid mechanics but I understand why theme is so important!