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What did you teach this month?

Owner

This is a bit of a twist on the typical "What Did You Play This Week" type of posts! Some questions I have are:

  • What did you teach recently?
  • Which game was hands down the most difficult to teach? How about easiest?
  • How do you go about teaching? Or I guess.... do you have some sort of personal teaching philosophy/approach?
  • Do you prefer being taught or being the one to teach?

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59 days ago

I taught #Sakura Arms and #Guild Master to .

I taught #Dice Forge to my roommate and friend, and also taught #Splendor and #Back to the Future: Dice Through Time and #Shardhunters.

I taught #Roll Player to Daniel and #Maximum Apocalypse: Legendary Edition and #Betrayal at House on the Hill to my entire game group. 

None of these were particularly difficult to teach, but #Guild Master has a lot to cover so I guess that was the hardest. #Dice Forge was probably the easiest? 

 

I prefer teaching to being taught, but I make a lot of mistakes either way haha 

59 days ago

Wow that's a lot of teaching! 

59 days ago

I host a regularly occurring game group that meets weekly. And then throughout the week, if I have time, I'll pickup more games and play them with one person if I can. This is over the course of a month.

59 days ago

It's great to get the practise in. It's definitely a skill you can refine. 

Premium User59 days ago

I've taught so much recently given that I just keep getting new games haha. I think the hardest game to teach this month anyway was probably #Barrage. Not because it's hard to understand, but heavier games kind of make my fiancée's eyes glaze over. Probably should have utilized my idea of letting her teach me like I did with #Concordia.

The easiest was #Sagrada because it's just so simple. I'll probably have to teach a few other's over Thanksgiving. Thinking about trying out #For Sale and maybe #Codenames: Pictures with our families.

I don't have any specific approach or philosophy to teaching. I just try to teach in a manner that makes sense to me aka usually the way I learned from videos I've watched. My father in law prefers when I teach and Sarah tells him it's only because she struggles with me through the first teach and by then I've had practice to perfect it haha.

I would definitely prefer to be taught a game. There are some excellent teachers in our group (as well as some so so ones lol). I think it just takes practice, patience, and knowing your audience. For example, it took me awhile to figure out my in laws are more hands on learners. I can talk about a game forever before we play, but it's not until we start and it begins to click do they really understand.

has taught me a couple games over Tabletopia recently and I can attest to his teaching methods haha

59 days ago

I honestly can't remember the last time I was taught a game! It feels like such a luxury haha

Premium User58 days ago

It really is man. Have Sarah teach you next time you play a new game. It's life changing haha

Owner56 days ago

Has she taught something besides Concordia before? Since Concordia has such a simple ruleset, I wonder how she'd feel about tackling Barrage haha. I guess it depends on personality and how much of a board gamer she is? My wife gets overwhelmed when she needs to go through mountains of details, so she'd hate me for asking her to go through the rulebook, especially since this is still more of "my" hobby than hers yet xD

Premium User56 days ago

Well to be fair, I wound up just watching how to play videos of Barrage so even for me it was too much to tackle by sifting through the rulebook haha.

I just had her teach me#Hadara yesterday with similar success. Rule set wise it's probably actually easier than Concordia. But my thought process for having her teach me is so that she can feel like she has the leg up on me so to speak. Her main gripe with new games is that it's my hobby (as it seems it is the way in your relationship) so I'm doing the research, learning the rules, etc. In her mind this gives me opportunity to strategize (or in the case of watching playthroughs actually learn strategies) and therefore gives me an unfair advantage. It would be an interesting experiment to see how it would go with a heavier game. Almost wished I had done it with something like#The Gallerist or even#Altiplano as she claims to have no intention of playing those with me again haha

59 days ago

What are my methods? 🤔🤔

Premium User59 days ago

I think you just approached teaching the games in a way that made sense. Sure you forgot a couple things but who doesn't?

59 days ago

Thanks, man! I appreciate that

58 days ago

I recently taught #Pax Pamir (Second Edition), twice, and the first time went far better than the second. The first time, there was a nice flow to the teach and we got through it a decent clip. I was also teaching an experienced gamer who really appreciated the history the game brings to the table. The second time, it was a four-player game with all three being much less experienced. I found myself backtracking and losing my place far more than I would like. Regardless, I thoroughly enjoyed both plays and the systems the game offers are so intriguing to me. 

Honestly, #Race for the Galaxy might take the cake for the hardest teach. The iconography can be a hurdle some struggle with immensely and the same was true for a four-player game that I taught one time. I'm tempted to say #War of the Ring: Second Edition simply because of the rules overhead, the other player and I went into that game with the right expectations and the knowledge that it would be more of a running start. The easiest teach is actually harder to narrow down, but I would say #Just One. The concept is so simple and people latch on almost immediately. 

I am of the teaching philosophy that most, if not all, of the information should be frontloaded. I understand that some are visual learners and need to see the game in action to understand it, but I find that establishing the rules scaffolding for those moments is important from the outset. I don't want anyone to feel hard done by something in-game due to me not mentioning that in the teach. I like to mention the same things starting each game. Who are we in this game? What are we trying to accomplish? How do we win? I kind of always did this, but this approach was solidified by a video Shut Up & Sit Down put out regarding teaching games. You can find a link to the video here: https://youtu.be/P5fjDaFuft8 It's great!

I vastly prefer to be the one teaching the game. I am a visual learner in the sense that I understand the rules best when I've read them off the page. Usually, I will read the rulebook for the game even if someone else is going to be teaching it. I also love presenting things, which teaching a game allows me to do. I love being responsible for conveying information in a fun and thoughtful way while ensuring that the information is clear and understandable. I also find that teaching the game allows me to appreciate the game even more, specifically from a design perspective, which is great. 

Owner56 days ago

Wow, I've repeatedly heard how hard it is to get past the iconography for #Race for the Galaxy in the beginning, but surprised to hear that it's the hardest teach. I still haven't played it but have the Steam version to try it out some day. Hopefully there's a tutorial mode that gets me up to speed.

I remember watching that SUSD video a while back. It was a great video and I felt like revisiting it to prep for teaching #Star Wars: Rebellion to my wife haha

53 days ago

I found the how to play video from Nights Around a Table to be very helpful: How to play Race for the Galaxy - YouTube

55 days ago

#Race for the Galaxy is certainly not the most complex game I own, and after two games, the iconography becomes second nature (at least for me). I say hardest teach merely due to the anxiety I felt while teaching it as I saw the glazed eyes of those listening, indicating that about 5% of what I was saying was making sense to them. 

58 days ago

I taught Concordia and Welcome To recently!

hardest to teach is Brass or Gaia Project!

53 days ago

#Concordia is so easy to teach for how strategic it can be! The only hard thing is the scoring, and if you play with intermediate scoring, it's not bad at all.

53 days ago

Concordia is very easy to teach, it is very intuitive! I used the intermediate scoring this last time around and it helps immensely with helping people wrap their mind around how to score!

53 days ago

Yeah I feel like that's the only part that can trip people up. Otherwise it's "play a card, do what it says" and the rest is just strategy, haha

53 days ago

Totally, my last playthrough though seemed like the strategy part was more complex than I thought. People some loooooong turns lol. 

53 days ago

Haha, for certain games with certain people, I have considered a timer. I haven't done it yet, but I might.

53 days ago

I feel this way with certain people too. They take forever to find the perfect turn it ruins the game 

53 days ago

Yep, I have one friend in particular who is especially bad. Most of the others are fine most of the time.

53 days ago

Our group has gotten really good at ribbing people for taking really long turns lol. A timer might need to come into play with bigger games. 5-players games with 10 minute turns are not great...

53 days ago

Yeah I should be more vocal about long turns, at least with my group of guys. Once wives enter the mix...I wouldn't feel as comfortable doing it haha

53 days ago

As long as you make it kind of fun and light hearted I think it is ok! With the wife, mine actually started making jokes the other night about taking long turns so that was fun lol. 

53 days ago

Yeah, maybe. Anyway, it hasn't been too big of an issue since pandemic lol

53 days ago

Lolol valid point!

Premium User56 days ago

Gaia Project seems tough to learn haha