Alright, so I've been interviewing people for the past 6-8 months or so and I still enjoy it (just wish I had more time so that I could release them more frequently).
I will continue to do these but interviewing all these artists have been making me itchy to get back into drawing. With that said, hear me out on this additional content idea that I've been thinking about.
I'd like to take popular board games that don't go too deep into developing their story/lore and put my own spin on them. For example, here's the theme of Azul presented by the publisher:
"Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora."
I would run with this theme as the basis and develop 2-4 illustrations to storyboard the important moments of the lore, and come up with character designs possibly based on everyone's feedback--I'll probably make some posts along the way to show you my concept ideas and ask for your thoughts on the qualities of the characters I have in mind. For example, should I make the King fat? stoic? humorous? kind? What about the tile-laying artist? What should he/she look like? What should be the important scenes to depict? etc.
Anyway, what do you think? Should I go for this idea or does it seem uninteresting? Let me know your thoughts! :)