NaughtRobot

Interview with Dan Germain Designer About Creating Better Product Sell Sheets

Game Design

I had the opportunity to interview Dan Germain co-designer of Bad Doctor about creating better product sell sheets. If you're looking to pitch your game to a publisher then a sell sheet is a must. Dan has some great insight into designing better sell sheets that will help explain your game to publishers. You can find the interview here: https://www.cardboardaddiction.net/episodes/episode-6/

2 points by NaughtRobot - updated 4 months ago | 0 comments | report | subscribe

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