Favorite Mechanic Rooted in the Theme
I was inspired by the Rococo Deluxe thread (pun intended) and was curious what is your favorite mechanic that is drenched in theme.
I think of Vital Lacerda games for this mostly. Lisboa, you are doing a lot of your maneuvering and building around being able to clear different damage cubes from the historical wreckage of Lisbon, Viticulture you have to go through the entire process of planting vines, harvesting them and letting them age before you can sell them. Just two examples of mechanics being driven by theme.
What sticks out to you?