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philryuh Supporter14 months ago
My wife and I FINALLY got our Viticulture: Essential Edition out onto the table. It's a huge step up for her since she's only played light games so far.
We got everything setup, went through rules, and got through summer season on the first year--then heard our son wake up from his nap.
We ended up putting everything away for next time but I'm still happy she got a taste of it xD
Skyw3rd 14 months ago
Well, hey, you got the rules out of the way at least. Baby steps.
I'm satisfied with the baby step. Looking forward to when we get it out again haha
sdirrane Supporter14 months ago
Love Viticulture! Hope you can get it out again soon. I can't get my wife to game with me (yet). But I am going to try to get her to play Viticulture with me sometime.
It was a very pleasant surprise when my wife showed interest in Viticulture. Bought it right away lol. Hope it works out with you!
By the way, I don't think you've seen the announcement yet--congrats on winning the 1st round of giveaway!!
nealkfrank 14 months ago
How do you guys feel about the randomness of the draws? I have always heard that can be a frustrating aspect.
That was actually my first thought when I played it with Trent, because I continuously got a mismatch of the vine cards vs. the fulfillment/order cards (kept getting green grapes only but I kept getting orders for wines needing red haha). I've only had a single play so far (besides the 15ish minutes of gameplay with my wife) so I'm not sure yet. I remember seeing one person's comment on this though on Reddit, where he believes that the point and the challenge of the game is to make the best of your situation with the hands you're dealt, similar to how it could be in real-life viticulture.
To answer your question again, it was a little frustrating, but I think there are work arounds if you're experienced enough and I enjoyed that the game gave me a complete experience/immersion into the theme.
I have heard this as well, you basically cannot go in with a plan, you have to be flexible with your strategy. I feel like you can mitigate some of the luck aspect by maybe creating a market with maybe 3 vines available at a time and you can choose from those, I know some people are not a fan of house rules like that though.
Thanks for the congrats! I feel very lucky.
Viticulture is one of my gaming groups top games so we play it a lot. I can totally see how the random card draw can be frustrating (as I've had bad mixes before). But for me sometimes that frustration can be a good thing, it's about how you approach. I suppose thematically you could see it as a year where your region had a drought affecting the grapes you didn't draw. I do think that if the randomness really bothers a group try out something like the market. But I also agree that it forces you to adjust as you go along not focusing on one thing.
I would however also recommend the Viticulture: Visit from the Rhine Valley if you really like the engine building. It replaces the base visitor cards that focus on random points and really helps you win by filling wine orders and building that engine. Also, the Tuscany: Essential Edition expansion has a space where you can trade four different things in and out (like cards for cards, or points for cards, or money for cards). I love this spot because it gives you more options while still forcing you to use a worker and put it into your plan for the year.
Ultimately, I think the game does an awesome job forcing you to look at one year at a time with just a small view into the future, because the now is the most important thing.
trentellingsen Supporter14 months ago
Joanne and I just try to power through games with our son on our lap when he wakes up :P
Anna and I aren't able to do that, we just get overwhelmed/stressed out from multi-tasking (making moves, understanding the rules, our son yelling at us, etc.) lol
This last weekend was my most gametastic weekend in ages. I got to play three games I'd not played before, so that was pretty cool.
I watched a play through of the Quest for El Dorado this week and it looks like a lot of fun!
I got to play a bit of Gloomhaven with the wife and a lot of Just One with the family.
Nice, I'm thinking about getting Just One for the family. I feel like it'll help them to learn new English words.
I have not played this yet, but I did end up purchasing Sprawlopolis this week since I am traveling and I brought along Deep Space D-6 to scratch the itch this week on the road.
Got to play a solo game of Scythe for the first time in a long time. The ScytheKick App really helped it go smoothly and is going to help me get Scythe out more. I'm excited to play against 2 Automas next time.
R0land1199 Supporter14 months ago
Three games this week:
1) Village: Second time playing this game. I quite enjoy it. The theme is cool and the way the worker placement and "removal" works makes it different from most other games I've played. I decided I would buy Village: Inn to add a bit more to it.
2) Wildlands: First time with this game. It's a relatively straight forward and quick dudes on a map rumble. There is definitely some subtle strategy there though that I didn't start to pick up on until the end of the game. I'd definitely play it again with the new strategies in mind.
3) Fantasy Realms: Second time playing. It's a good filler game. The scoring is quite complex so it's a good thing it has a scoring app but the game is easy to teach and play. I would say that while you have control there is still a high degree of luck as to which cards you end up seeing during the game. The right card showing up can really rocket your score up but if you hold out waiting for the perfect card you might end up with a low score. That's not an issue for my group (being a short game helps) but for some people it may be an issue.
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