updated 16 days ago
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rancidmike Supporter11 months ago
Interesting. Great Western Trail comes close, but the “worker placement” is more of a build-a-rondel thing.
HooperGirl 11 months ago
Has anyone made a game combining those? I've got my thinking cap on trying to think of one.
Marshwiggle92 Supporter11 months ago
Haven't played it, and it doesn't look particularly good, nor does it look like it has engine building. But, you could check out Copycat Board Game by Friedeman Friese.
1nf1n1ty Supporter11 months ago
I had another game pop up that is close. Rococo. It sort of has a bit of both.
WadeB1977 11 months ago
I've been keeping my eyes peeled for that game. It's very hard to find under $100.
philryuh Supporter11 months ago
So I went to the "All Games" page and selected "Worker Placement" and "Deck Building" and here's what it gave me: https://www.boardgameatlas.com/search/?order_by=popularity&ascending=false&mechanics=vZsDDAdOoe,fBOTEBUAmV
When I selected "Engine Building" as well, it gave me zero games that have all three of those. Here are the results for "Worker Placement" + "Engine Building": https://www.boardgameatlas.com/search/?order_by=popularity&ascending=false&mechanics=fBOTEBUAmV,yu3eas6v7A
Do any of them seem like good options? Any that seem to have mechanics included that shouldn't apply?
OK, so I'm looking over this list. I think I did the same thing with the same result but didn't take a hard look at the lists. I'm getting Sierra West soon which looks close but you don't really build a deck and you only move worker's around. I haven't played quite a few of theses on the first list. Everdell hints at all three but its not a real engine builder or deck builder. As far as I can tell there's nothing truly out there that fits all three. I've debated designing a game specifically to utilize those three mechanics together fluidly. That's a big undertaking though and I didn't want to step into that if there was something out there that did all three.
I don't think I have, Deck building and worker placement don't seem to have crossover.
Worker placement with light card management mechanics could include:
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