Build Your Ultimate Dream Team of Board Games


If you were to take all of the experiences you've earned over the years and restart your collection, which games would you start with?

Just for the challenge, let's limit it to 10 games max and try to address your different needs for solo play, multiplayer, party, varying complexity (so that your brain's not always needed to be on full blast), etc.

I'll post mine later too after thinking about it a bit and give explanations for each. 

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Premium User17 months ago

  • #Sushi Go Party! - literally anyone can play this game and have a good time with it. Fast, simple, fun, supports up to 8.
  • #Wingspan - a solid game to play at any time with most people. Fun for a nice evening with the wife, or with some friends.
  • #Century: Golem Edition - fits into a similar category as Wingspan, but is a bit smaller and lighter.
  • #Everdell - because my wife and I love it so much.
  • #Santorini - to fill the "abstract strategy" category...this is a fantastic game
  • #Dune - got to have one crazy "event" type game. Plus I love the IP.
  • #Evolution: Climate or #Oceans - I'd pick one...if I'm limited to 10 I don't need them both. A fun, mid-weight, strategic card game with a little meanness. Love these games.
  • #Time's Up! - classic party game.
  • #Jaipur - a great little 2 player game that you can take anywhere. Great for travel or playing in a coffee shop.

That's only 9, but technically I didn't make a decision between Evolution and Oceans, so there's 10 games there. If I come up with a 10th I'll add it. I have plenty of games to slot in there but I don't know which to pick!

Premium User17 months ago

Maybe my 10th would be #7 Wonders. It's not my favorite game, but it's a great game to play on a lunch break. Once everyone knows how to play, it's a 45 minute game, and having a larger player count in a quick, strategic game like this is rare.

Supporter17 months ago

1 Scythe 
2 Spirit Island
3 Star Trek: Frontiers
4 Race for the Galaxy
5 Innovation
6 Agricola (Revised Edition)
7 Power Grid
8 Dominion
9 Codenames 

I think this would pretty much cover it for me. I only put 9 in, that would give me a slot to put #Root or a Pax game in once I've tried them. 

Supporter16 months ago

Nice list!

Partner17 months ago

Clans of Caledonia



Roads & Boats

Caverna: Cave vs Cave w/exp

Magnate (Decktet and cubes)

Rage deck (which plays Schotten Totten, Parade, and more)

Twenty One (dice game)


Las Vegas

Supporter16 months ago

Some good choices!

Partner16 months ago

Thanks! Mix of long and short, cheapies and not-cheapies, etc.

Supporter16 months ago

Yes, definitely nice and varied. 

Premium User17 months ago

  • #Kingdomino: Great game to play at work during lunch break with non-gamers.
  • #Brass: Birmingham: Tight euro with a need to read your opponents intentions.  No heads down play on this one!
  • #Gloomhaven: Best solo game for me hands down.
  • #Tiny Towns: Great quick game but very thinky.  Great to play when you have 45ish minutes to fill with your gamer group.
  • #Sid Meier's Civilization: The Board Game: My favourite "epic" style game.  Must have the expansions for my favourite epic experience!
  • #Concordia: Medium weight euro with sublime gameplay.
  • #Scythe: Amazing game.  Euro with a cold war element to it.  Every game is different.
  • #Mechs vs. Minions: Production values through the roof.  Co-op that everyone can get in to with a programming element.
  • #Spirit Island: Co-op game for the hard core.  Tight decision space once you start bumping up the difficulty.
  • #Big Trouble In Little China: Fills the dice chucking niche and I love the movie. :)
  • #Codenames: I'm going to cheat and add one more but there needs to be a party game!  I've never seen Codenames fail to entertain whether it's family, friends, or people at work.

Premium User17 months ago

I love Kingdomino. I may put that on my list too.

Premium User16 months ago

I agree.  It's perfect for what it is.

Premium User16 months ago

Another one you can play with anyone but still provides really good decisions and opportunity for strategy

Premium User16 months ago

Yeah I agree.  The gang at work are always happy to play it, even the non-gamers.  But it's still fun for the more strategic among us.

Premium User16 months ago

Have you played with the #Kingdomino: Age of Giants Expansion? Or the sequel #Queendomino?

Premium User16 months ago

Yup, I have Age of Giants for the 5th player.  Quite like the revised scoring tiles.  Giants themselves are sort of meh.  

I haven't played Queendomino yet.

Premium User16 months ago

Nice, maybe I'll have to pick it up. Are you able to fit it into the base box?

Premium User16 months ago

Definitely not.  The card stand is taller than the box so it's not possible.  

Premium User16 months ago

Ah bummer.

Owner16 months ago

Here's mine, but since 10 games is basically about half of my collection, I approached it a little differently. I listed out games that are sure to make the cut for the "dream team" even several years from now, and then listed games that likely won't make the cut, and lastly games on my short list of games to buy this year that will likely get onto the list:

100% Certainty:

  1. #Viticulture: Essential Edition (with #Tuscany: Essential Edition) (1-6p, 4p max preferred to limit game length. Solo mode with automa that's great at mimicking a multiplayer game) - Great intro to worker placement games while also offering good amount of decision space for experienced gamers. The wine-making theme is so well blended into the mechanics that it's easy to explain to anyone. The Tuscany expansion raises the replay value through the roof. Also gets bonus points for bringing my wife on board onto the hobby.
  2. #Clans of Caledonia (1-4p. Tough "beat your score" solo mode) - Economic game set in 19th century Scotland. Each player represents a historical clan with unique benefits/powers trying to gain glory (VP's) by fulfilling contracts. I think of this as an accessible medium /medium heavy game--light on the rules overhead but many interesting decisions to make.
  3. #Root (4p max without expansions. PnP bots for co-op potential) - Highly tactical asymmetrical warfare disguised in cute animal clothing. Rewards repeat plays in a consistent group. That's the hard part.
  4. #Just One (3-7p) - Favorite filler so far. Hasn't yet failed to meet my expectations whenever I wanted to bring out a non-threatening game that will get people laughing and comfortable.
  5. #Skull (3-6p) - Another short game that's been a hit every time. I've never really enjoyed bluffing games but I like this one. I especially love how bluffing games quickly bring out people's personalities.
  6. #Atlantis Rising (second edition) (1-7p co-op) - This one needs more plays for me to know whether I prefer this over Pandemic. Still does a great job with creating tension and some of the cards in the Misfortune deck are downright dreadful.

That leaves room for 4 more games. The ones that likely won't make the cut after several years (once I get other games) are:

  1. #The Voyages of Marco Polo - My wife and I really like this game, especially the fun overpowered character powers. If the goal is to start out with 10 games that hit various genres, mechanics, etc., I wouldn't have started with Marco Polo since it bears a number of similarities with Clans, which we like more.
  2. #Azul, #Welcome to... and #Century: Golem Edition - All great games but they just don't get played as often. We primarily play 2p and prefer heavier games. When it's with others, I tend to bring out Skull or Just One either because they can accommodate more people, are quicker to explain, or are more interactive (my favorite among these three is Welcome To).
  3. #Santorini - I only like this game for 2p, and my wife and I prefer heavier games when it's for our game night.
  4. #Architects of the West Kingdom - Just a speculation. Definitely needs more plays. Expect to see a first impressions post on this soon!

Again, keep in mind that these are all great games to me and I've enjoyed each play of them. I just think I probably could've done without them and put the money toward a different game.

Future acquisitions that will shake up the "dream team" list:

  1. #Concordia - Strong candidate to be a major starting player.
  2. #Camel Up - I have a feeling this will replace either Just One or Skull for the family games spot.
  3. #The Isle of Cats - Seems to be complex enough and has a theme and presentation that my wife and I would enjoy.
  4. #Marvel Champions: The Card Game - Still not sure whether I should get this. But I feel like my wife and I would prefer this for co-op over Atlantis Rising 2E.
  5. #Agricola (Revised Edition)

Supporter16 months ago

Thanks for the list! Some great choices!

Supporter16 months ago

Phil! You haven’t given us your list yet!

Owner16 months ago


Supporter16 months ago

1. Star Wars Rebellion (with expansion)

2. Gloomhaven

3. Terraforming Mars (with expansions)

4. Scythe (with expansions)

5. Everdell

6. Ticket to Ride

7. Kingdomino

8. A Feast for Odin

9. 7 Wonders: Duel

10. Funemployed 

Owner16 months ago

I see only one Star Wars game made the cut hahaha. Has Everdell been getting much plays?

Supporter16 months ago

I like Everdell a lot! It’s a little bit different style of game than the others which is why I included it. 

Gloomhaven took the dungeon crawl spot from Imperial Assault, so I couldn’t include that one. 

And Outer Rim felt similar to other games so I didn’t put that one on either. 

Premium User16 months ago

Man I want to try Rebellion so can bad haha

Supporter17 months ago

Ooo. I’ll ponder this and post back later. Great idea for a post!