Hello and welcome to my Brian’s battery review for Star Wars: Outer Tim!
For those unfamiliar, Outer Rim is a game in which 1-4 players compete to see who can get to 10 fame points first. The game is set in the titular Outer Rim of the Star Wars galaxy and players travel around hunting down bounties, completing jobs, and delivering cargo. Every task you complete earns you money, fame, or both. Credits are used to pay for a myriad of things: gear or ship upgrades, to hire crew, or even to bribe Imperial patrols! The first player to 10 fame is the winner of the game and the most famous in the Outer Rim!
I’ve had the pleasure of playing this one both solo and with a group so I’ll be able to address both aspects this time around.
(+) This game is from FFG, so you know that the components will be stellar. And this game is no exception. The card quality is off the charts. The player boards are really cool and look very thematic. The actual board itself is modular and really cool to look at. The custom dice are unique and interesting. The art is Star Wars and it’s awesome.
(+) The rulebooks are great. This game follows a trend of having two separate books - one to learn to play and one rules reference. I personally really like this system because it allows the Learn to Play guide to focus on teaching the game while the reference can cover all the special cases and minutiae.
(+) This game is pure Star Wars. If you’ve ever wanted to play as Boba Fett and disintegrate your targets, here is your chance. If you ever want to drop your cargo at the first sign of Imperial trouble, here’s your game. The game is wonderfully thematic and all of the mechanisms tie together to make it a fantastic open world adventure. When playing you really do feel like you are in the world.
(+) The game utilizes a clever “databank” system to handle encounters or provide story information as the game progresses. Not only is this clever but it seems relatively expandable.
(+) Multiple paths to victory abound in this game. Want to play to the strengths of Lando and smuggle illegal cargo? Go ahead. Or do you want to take Lando and turn him into a bounty hunting machine? Go ahead and hire a crew and get it done! Or do a combination of everything as opportunities present themselves.
(++) As a huge Star Wars nerd I really appreciate how much thought went into this game. You can encounter some of my most favorite characters - like Grand Admiral Thrawn or the mighty Chewbacca - and complete missions for them or use them as crew members.
(+) All of the different player characters have different player powers and personal quests that really tie into who their character is in other media. Jyn Erso is driven to get revenge on the Empire while Lando just wants to deliver illegal cargo.
(+) The game plays well both multiplayer and solo. The solo mode features an AI opponent that realistically simulates a real opponent. Having played both modes, I can tell that a lot of thought went into the AI to make it a good facsimile of the multiplayer experience.
(+/-) I haven’t played at 4 player but I can imagine the game getting a little long at that high of a player count. At 3 players it was a decently long game, but solo it was relatively quick.
(+/-) I can see how long-term replay ability might suffer with this game as the databank is a set number of cards. It will take lots of plays to experience all the content but eventually you will see every card in the databank. Random setup certainly helps to mitigate this, but after you discover a job or character you might begin to remember what they want you to do. Good thing this is a FFG product so hopefully there will be at least one expansion.
Overall Outer Tim is an amazing open-world game that sets players loose in a thematic Star Wars sandbox. Players are free to pursue their own strategies with the end goal of acquiring 10 fame. I would consider this game a must own for Star Wars fans and a highly recommended product even if you aren’t a Star Wars fan.