updated 19 days ago
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jameystegmaier 11 months ago
Thanks for sharing this, Trent! It was a fun chat. If anyone has any follow-up questions, feel free to let me know! :)
Skurvy5 Supporter11 months ago
This was probably one of the most laid back and conversational interviews I’ve ever watched. It was almost like you were interviewing Trent at the same time! I also really admire that you took the time to create an account and leave a comment here! Thanks for being such an awesome game designer and publisher.
JamesReid860 Supporter11 months ago
It was an insightful interview to watch. Thanks!
rancidmike Supporter11 months ago
This is great! I know some people who know Jamey, so I feel secondhand famous :) Whether or not his designs land for me, I appreciate how thoughtful he is as a designer and as a publisher, and I'll always pay attention whenever he makes appearances/announcements. And I love how he threw questions back at you!
Ooo! So excited to watch this one. How cool to be interviewing a real legend!
Finally had time to watch. I love how conversational the interview was. At times it was almost like he was interviewing you.
Are there any IP’s out there, Jamey, that would be personally satisfying to design a game for?
(And do you think you’ll ever pick up Red Rising again?)
I hope so, James! We'll see. :)
That most recent book was great! Have you looked up the prequel series?
For Red Rising? I think they've been written in chronological order--I started with Red Rising, and I recently finished book 5 (or the second book of the second trilogy). :)
Yes that’s the one I just finished as well. But there is a prequel series of sorts that chronicles the beginnings of the sons. But it’s not a book series but a 6 issue comic series.
I just found out about it myself. Pierce Brown was a co author in it.
Oh yes, the graphic novel series? It's great!
Yep that’s the one!
philryuh Owner11 months ago
BenjaminK 11 months ago
@jameystegmaier Thanks for doing the Interview, Jamey! Always a pleasure to hear your insight on these topics.
A question I have is in regards to you signing on game designers (that aren't you). What are some things you look for in a game design that helps you make the decision to sign the game? I know this could be a long answer, so feel free to abbreviate where necessary. I dabble in design, so I'm always curious what speaks to publishers, especially ones with great track records, such as yourself. I know ever publisher is different in what they look for in a game, but perhaps you could shed some light on some things you personally are drawn to. Thanks!
Thanks, Benjamin! In short, we look for well-playtested games that fit our overall design and publishing philosophies. The detailed answer is pretty long, but you can find it in detail here: https://stonemaiergames.com/about/submission-guidelines/
This is great! Contrats on the interview. Good interview for sure!
@jameystegmaier what have been some of the games you have been enjoying (If you've had time for game playing)? Recently, we had a thread for our "Last 5 Top 5" - list the last 5 games you've played and rank them 1-5. What would be yours?
The most recent games I played for the first time were Sushi Roll, Clank Legacy, Paladins of the West Kingdom,Taverns of Tiefenthal, and Pathogenesis. I've listed them there in the order of my ranking (Sushi Roll actually made my top 10 list of 2019).
@jameystegmaier How does your career compare to what you had envisioned for yourself when you started out? You've mentioned before that some of your design philosophy is a bit different, but I'm wondering on a more wholistic level.
Well, I'm glad that's been the case, and I'm thankful for your influence in the hobby.
Thank you! :)
You mentioned that you probably spend ~95% of your time running the company and ~5% designing games. What does a “day in the life” look like for you running Stonemaier Games?
I hope you don't mind sharing a very detailed link about that, James! :) This has changed a bit recently, but this is roughly what a work day looks like for me.
Not at all! Much appreciated @jameystegmaier!