updated 16 days ago
Today's recap is It's a wonderful world, the card drafting/engine building game about building a future (Dis/U)topia. This game blends two mechanics i really enjoy and has a short play time, check it out
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3MBG 2 months ago
Also, we have the BG Atlas competition going for the next 2 weeks. Enter it here Competition!
theDL 2 months ago
Wow, I did not expect the gold medal award. This one has intrigued me for a while, but I can't help but be put off by the weird theme and art. I'll have to give it a try some day, as I'm a big #7 Wonders fan. How quick to teach do you think this one is?
Super quick teach really. Probably a smidge quicker than 7 wonders
Nice. That's always my hesitation with 7 Wonders. I love the game but I do not enjoy teaching it.
cbrady748 2 months ago
I own this and can definitely say the art is a little weird. Excellent game though, one of my fiances favorites that she always asks for!
Cool, thanks for your perspective! Do you play it at 2 players much?
Outside of one solo play, I've exclusively played it at 2. The main difference is you draw more cards and won't end up using them all. Off the top of my head, I think you draw 10, pick one and pass the rest until you both have 7 cards. I don't think the game would change much at all with higher player counts besides more competition for the bonus's and of course with fewer players you're going to see the same cards over and over. It has no interaction what so ever unless you want to hate draft, but that seems like a bad idea lol. We just like trying to see how many cards we can get into our tableau and most optimally use our resources.
Nice! I'll have to keep an eye out for a good price. 2 is my most common player count.
Marshwiggle92 Supporter2 months ago
Just a question: Have you played it solo? and if so, How did you find it?
I played solo once. They try to fix not having the draft mechanic by having you make 8 piles of 5 cards each. If I remember correctly, you get 10 each round but have to deal with them 5 at a time. At any point you can discard 2 to draw 5 and keep 1 to help cycle the deck a little. I think the only other change deals with the supremacy bonus. If you produce 5 of any resource, you can collect the bonus for that resource.
I found it kind of bland and random. It's also just another "beat the score" type which I'm not a huge fan of. It's an excellent game otherwise. One I need to play more often for sure.
That does sound sort of weak. I know some people love it solo, and, I have always thought it looked just a bit weak for solo play.
I actually quite like the solo play for what it is. Its a pretty short engine building puzzler.
Well, I suppose I will maintain some sort of interest in it.
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