New lands have opened up and the race is on to create the best network of rail and road lines through it. In Railroad Ink, players roll the Route dice and must then draw the subsequent results on their individual Route boards. Players score points for having long interconnected Routes, as well as connecting the entry points to their board, plus having Routes through the center of their boards. But beware, they’ll lose points for leaving unfinished lines. In the Deep Blue Edition, the Lake and River dice add in some cool, refreshing waterways to the maps. But in the Blazing Red Edition, Meteors fall from the sky and Volcanoes erupt from underground. It’s a challenge to keep their roads and rails from getting destroyed, and having to repair them when they are. Or, players can combine the two for epic, 12-player games!
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|Number of Players||1-6|
|Mechanics||Dice Rolling, Network and Route Building, Paper and Pencil, Roll and Write|
|Learning Complexity||3.00 / 5[Vote]|
|Strategy Complexity||3.00 / 5[Vote]|
|Official Site||Official Website|
|Rule URL||Add Official Rules|