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Board Games by Carl Chudyk

These are the board games designed by Carl Chudyk.
Innovation board game
79
Rank: 161
Trending: N/A
Glory To Rome board game
76
Rank: 249
Trending: N/A
Red7 board game
66
Rank: 259
Trending: N/A
Mottainai board game
66
Rank: 465
Trending: N/A
Impulse board game
69
Rank: 981
Trending: N/A
Innovation: Echoes of the Past board game
Innovation: Deluxe Edition board game
Bear Valley board game
43
Rank: N/A
Trending: N/A
Uchronia board game
67
Rank: N/A
Trending: N/A
Mottainai: Wutai Mountain board game
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Forum Posts

Innovation Review image
ReviewInnovation Review (https://thethoughtfulgamer.com/2019/03/13/innovation-review/) [Innovation: Third Edition]Like| 0 comments | [+]
Impulse: Is there a "how - to - play?" [Impulse Card Game]Like| 2 comments | [+]
What is your favorite game by (insert designer here) and why? Like| 16 comments | [+]
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User Activity Feed

These would be my picks…

Scott Almes: I have played a few of his Tiny Epic Games, but I would have to go with #Claim. This trick-taker keeps the player on their toes due to each suit (race) having a different ability. With each expansion/standalone the variety and replay ability increases.

Ted Alspach: I would go with #Castles of Mad King Ludwig (#Suburbia is second for me). Nothing like bidding on the next crazy addition of this work in progress castle. I’m sure I am not alone when I say I can’t wait for a deluxe version of this.

Antoine Bauza: #Ghost Stories. My favorite co-op. Love the theme and its brutal difficulty. Damn those hopping vampires.

Bernd Brunnhofer: probably best known for #Stone Age, but for my pick I would have to go with the engine/tableau builder #St. Petersburg. The last time this was reprinted by ZMAN which added some extras (like the market), but I would have loved to have picked up the older version with the artwork that was closer ascetically to the time period when the game was set.

Richard Borg: Honestly, I haven’t played many from Borg. I owned and played the rummy variant #Wyatt Earp and #Thunder & Lightning. I no longer own either.

Inka & Markus Brand: Lots of admiration goes to this power couple. For my money, #Village is their best. What other game allows you to kill off your workers? People say Euros are not thematic, I say check out Village.

Tony Boydell: #Snowdonia hands down. It is one of the few games where the dummy player is not limited to two players. Plus the weather mechanic is nifty. I admit I wanted to like #Guilds of London, but the iconography made it a bear to learn and teach.

Richard Breese: Can’t think of a standout here.

Bruno Cathala: Strangely I feel that this designer does his best work with others. For my pick it would have to be #Abyss which was co-designed with Charles Chevallier. Aside from the artwork, the game does have a lot of neat mechanisms attached to it (press your luck, hand management, and set collection). I will say the game needs the #Abyss: Leviathan to cover what I feel is its weakest points (monster track).

Matthias Cramer: #Rococo which Kind of cheating because it was a co-design with Stephan and Louis Malz. Deckbuilding with area majority. My masculinity is not threatened by dress making. I kinda of regret getting rid of my first printing, but grad school is expensive and I have kids to feed. I did pick up the deluxe version.

Carl Chudyk: I feel like every one of his designs attempts to be like #Glory To Rome. Glory to Rome was the first game after playing CCG/TCG that got me hooked. Every card in this game seems overpowered and the lead follow mechanism is brilliant.

John Clowdus: Known for his small card games, which often seem a bit too similar in my opinion. I will have pick #Omen: A Reign of War. Game is a tug of war race that feels close to a CCG/TCG.

John D. Clair: I’ve played two of his designs: #Mystic Vale and #Space Base. I played a lot of vale via app. I did think it was a gimmicky deck builder at first (card crafting), but the press your luck aspect of corruption is quite fun. I will say that Space Base fixes what I hated about Machi Koro.

Rüdiger Dorn: #Istanbul (not Constantinople). Pick up and deliver mixed with wheelbarrow racing. Favorite aspect is the family member that is constantly incarcerated.

Stefan Dorra: Probably best known #For Sale. For my pick I’ll go with the abstract #Medina (second edition). Basically the most interesting thing about this is how each player plays a game of chicken regarding claiming parts of the city.

Phil Eklund: Haven’t played a ton from him, but I do like #Pax Porfiriana. The Eklunds have a knack for building games that can make a historian swoon.

Steve Finn: King of the fillers. #Biblios is my favorite here. Mix drafting and an auction and you get this game. Will note that is the first game I played with my (now) wife before we started going out. This game also made me realize that I am terrible at teaching rules.

Stephan Feld: I am a stickler for multi-use card games like #Bruges, but for this I have to go with #The Castles of Burgundy. Probably my favorite dice placement game and the very definition of point salad. Genius of how every aspect is so integrated.

Friedemann Friese: To be honest, I was not a huge fan of #Power Grid. Maybe because I was tired the first time I played it, maybe it was the people I played with. Played #Friday quite a bit. Honestly, I don’t think I ever won a game.

Jacob Fryxelius: n/a

Mac Gerdts: #Concordia. Honestly when this pandemic is over with I can’t wait to play this and Ra.

Hisashi Hayashi: Only played a few, but will have to say #Yokohama is our favorite. It is kinda like worker placement mixed with a mancala.

Steve Jackson: #Munchkin. I haven’t played a game of it in years, but I will say that #Munchkin Cthulhu is the best because of its alternate win/end condition. Game does have the tendency to go on like a bad rash.

Wolfgang Kramer: #El Grande. Pound for pound the best area control game. Needs 4 people to be playable.

Reiner Knizia: #Ra. Such a clever auction game with press your luck and set collection. This is a hard one for me as Knizia has a bunch of great designs.

Michael Kiesling: One of my grail games is #The Palaces of Carrara btw. I haven’t played #Azul enough, so my pick would be #Vikings. Haven’t played it in a bit, but how the auction wheel will move as tiles/Vikings are bought.

Richard Launius: I’ve played #Elder Sign a lot, but nothing else from him. Part of the appeal is the Lovecraftian lore (I am from RI after all). Co-op #Yahtzee is what this is. Game does need either the omen expansions like #Elder Sign: Omens of the Pharaoh Expansion or the #Elder Sign: Gates of Arkham Expansion to shine. Probably the only games we house rule as well. Game is technically over when all of the investigators die. Yeah, not doing that…

Scott Lang: Haven’t played enough to pick here.

Vital Lacerda: I own #Vinhos Deluxe, but have yet to play it. Mainly bought one of his titles due to Portuguese pride to be honest.

Daniele Tascini & Simone Luciani: #Tzolk'in: The Mayan Calendar. I was ready to chalk up the gears as a gimmick, but they are really an ingenious way to plan when and what a worker will get.

Thomas Lehmann: Much like Chudyk, I feel like most of his games are tableau builders like #Race for the Galaxy. I will say that this game works best with 2 and requires a bit of a commitment to get good at (I’ve played this over a 1000 times and I still suck at it). Common complaint about this one is its iconography.

Paulo Mori: #Via Magica/ #Rise of Augustus. Bingo with a little extras. First game I was able to play with our 2.5 year old.

Corné van Moorsel: Will have to go with #Habitats. Probably his best known title to begin with. Honestly it is an easy tile laying game that requires a little planning. Who does like building their very own ecosystem? Also. If you have the 1st printing, you have those cute handmade ceramic animals as well… or you can do what I did and buy some Red Rose Tea figurines.

Shem Phillips: I own #Raiders of Scythia, but haven’t played it yet. Can’t pick a favorite here.

Alexander Pfister: #Port Royal since I haven’t played #Great Western Trail trail yet. Port Royal is a simple card game with press your luck.

Uwe Rosenberg: Hard choice here as well. #At the Gates of Loyang followed by #Caverna: The Cave Farmers / #Agricola (Revised Edition).

Vladimír Suchý: What I love about this designer is that he rarely designs expansions. I haven’t played #Underwater Cities enough to say that it is his best. I have played #Last Will will a few times and will say that the theme and gameplay are unlike anything else. The entire premise is to blow all of your money to win and the ways that you can part with that cash is outlandish.

Andreas Schmidt: Own #Heaven & Ale, but haven’t played it yet aside from solo. N/A

Reiner Stockhausen: #Orléans. Not sure if this was the first “bag builder”. Orleans is kinda point salad. Probably favorite aspect of this is the travel aspect that reminds me of another favorite, #Village. One expansion can also make this a solo or co-op game as well.

Jamey Stegmaier: #Viticulture: Essential Edition w/  #Tuscany: Essential Edition. Very simple and streamlined worker placement. I used to help my grandpa (Avo) make wine so this always reminds me of him and that time. Lovely production quality.

Ignacy Trzewiczek: I would pick the #51st State: Master Set over #Imperial Settlers. They are similar, mainly because both were modeled after the original #51st State. I think where state has the edge is how the game will end at a set point value. Almost every game of Settlers ends with a blowout and has a set amount of turns.

Justin De Witt: The only game I really played from him is #Castle Panic. The game is akin to those tower defensive games. Simple co-op that is a great entry point into the genre. The game does feel like the #Castle Panic: The Wizard's Tower expansion should have been included from the start. Was curious about the failed kickstarter that was going to be a deluxe version.

Martin Wallace: Only played a few from him, but I would pick #London Second Edition.

Cole Wehrle: N/a

For me the game I think of is Impulse by Carl Chudyk. I really like it, but I've only gotten to play it twice. 

I think my favorite "new to me" game I think is Star Trek: Frontiers

My second place is even older with Innovation by Carl Chudyk. 

I second some of 's suggestions. I feel like there is more than one sort of "tightness" in games, and I'm not sure what exactly types you are looking for, however, some that might fit....

#Impulse Carl Chudyk isn't known  for designing tight game. But, the impulse mechanism in this one is really really cool. Everything you put into the impulse is giving your opponents opportunities. 

I haven't played it yet, but you could also look into #Air, Land, & Sea.

 

  1. Innovation sold me on Carl Chudyk's games and after playing half a game of GtR, I knew this was something that scales better than Innovation. While $250 is a lot, some of the KS's these days have been really pushing the upper limit. I think it's the high end for a game, but if it's a grail game, I can see it. 
  2. Not a lot of gaming this year, but #My City was a hit with my wife's sisters while they were briefly staying with us for a couple of weeks. It was an easy entry to legacy games which continued to stay engaging and challenging.

  3. #The Castles of Tuscany - When it was announced, it seemed like it would be a step-up from #The Castles of Burgundy. While it had some common themes, ultimately it was a different game. However, it was quicker, easier to teach, fun to play and less fiddly. I adore #The Castles of Burgundy but this is the one that's staying in my collection for now.

  4. Here's my current Top 5 in no particular order:

    * Pax Pamir - gorgeous production, novel experience with each play
    * Cosmic Encounter - wild swings, completely player-driven, endless variety
    * Marco Polo 1/2 - tight dice placement euro, different paths to victory, game-breaking player powers
    * Underwater Cities - delicious decision space, lots of ways to score points
    * Concordia - elegant hand-management, breezy to play

I am going back to Kansas for two weeks end of March/First of April. I have several games I am going to take back with me because I just cannot get them played here. I am happy to put them in storage, but I would be happier to trade one or both of them for something I can play better here.

The first offering is #Impulse Card Game by Carl Chudyk. This is the Asmadi edition, in other words it is the ugly edition. I have played this only twice, and, I loved it both times. If you have played games other games by him you know what to expect. You can expect great card combos, gamechanging powers, and the abilitity to always sneak up behind and overtake your oponent with a outrageous combo. There are several problems with the game however: The art is ugly, the gameplay is highly interactive which is a problem for most of the people I play with, And, it plays better with 3 or 4. You can play it at two, and it is fine, but, my wife hates it, so that isn't happening. https://spacebiff.com/2014/10/13/impulse/ This is a review from my favorite reviewer space biff. He has played the game more often than I have, and he has pictures that show you how the game looks.

Me second offering is #7 Ronin. This game is brand new, I have taken it out of the shrimp but I have not done anything inside of the box. I have also not played it. I bought it because it looked like a quick, fun, two person dueler. I still think it would be all of those things. But, unfortunately, my wife has no interest in it, in fact she actively dislikes the theme. So, I won't be playing it with her, in other words, I won't be playing it. Space Biff has a review of an older edition of this game at https://spacebiff.com/2015/06/29/7-ronin/. There are a few differences between the edition he played and the one I have from Grey fox. The bandits in the grey fox edition are little black wooden shurikan instead of cubes, their are stickers for each of the Ronin disks.... but the game is the same as far as I can tell.

If you are interested, hit me up, but you don't need to be in any hurry about it. Like I said, I won't be going to KS until the last week of March, so if you are interested, I won't be sending them to you until March. But, at the same time My time in the states will be sorta short, so I wanted you to have time to think about it before I go to the states, in case you are interested.

I am interested in games that play well at one or two players. I have a wishlist you can feel free to check out. Also, feel free to offer something that is not on my list.

I will probably repost this again in about the time I go up, or when I'm there.

cheers.

I am going back to Kansas for two weeks end of March/First of April. I have several games I am going to take back with me because I just cannot get them played here. I am happy to put them in storage, but I would be happier to trade one or both of them for something I can play better here.

The first offering is #Impulse Card Game by Carl Chudyk. This is the Asmadi edition, in other words it is the ugly edition. I have played this only twice, and, I loved it both times. If you have played games other games by him you know what to expect. You can expect great card combos, gamechanging powers, and the abilitity to always sneak up behind and overtake your oponent with a outrageous combo. There are several problems with the game however: The art is ugly, the gameplay is highly interactive which is a problem for most of the people I play with, And, it plays better with 3 or 4. You can play it at two, and it is fine, but, my wife hates it, so that isn't happening. https://spacebiff.com/2014/10/13/impulse/ This is a review from my favorite reviewer space biff. He has played the game more often than I have, and he has pictures that show you how the game looks.

Me second offering is #7 Ronin. This game is brand new, I have taken it out of the shrimp but I have not done anything inside of the box. I have also not played it. I bought it because it looked like a quick, fun, two person dueler. I still think it would be all of those things. But, unfortunately, my wife has no interest in it, in fact she actively dislikes the theme. So, I won't be playing it with her, in other words, I won't be playing it. Space Biff has a review of an older edition of this game at https://spacebiff.com/2015/06/29/7-ronin/. There are a few differences between the edition he played and the one I have from Grey fox. The bandits in the grey fox edition are little black wooden shurikan instead of cubes, their are stickers for each of the Ronin disks.... but the game is the same as far as I can tell.

If you are interested, hit me up, but you don't need to be in any hurry about it. Like I said, I won't be going to KS until March. So, if you are interested, I won't be sending them to you until March. But, at the same time My time in the states will be sorta short, so I wanted you to have time to think about it before I go to the states, in case you are interested.

I am interested in games that play well at one or two players. I have a wishlist, but, it is mostly games I am interested in playing. I.E. there are games on there that I don't want down here because I can't play them here. Also, feel free to offer something that is not on my list.

I will probably repost this again in March sometime.

cheers.

I am going back to Kansas for two weeks end of March/First of April. I have several games I am going to take back with me because I just cannot get them played here. I am happy to put them in storage, but I would be happier to trade one or both of them for something I can play better here.

The first offering is #Impulse Card Game by Carl Chudyk. This is the Asmadi edition, in other words it is the ugly edition. I have played this only twice, and, I loved it both times. If you have played games other games by him you know what to expect. You can expect great card combos, gamechanging powers, and the abilitity to always sneak up behind and overtake your oponent with a outrageous combo. There are several problems with the game however: The art is ugly, the gameplay is highly interactive which is a problem for most of the people I play with, And, it plays better with 3 or 4. You can play it at two, and it is fine, but, my wife hates it, so that isn't happening. https://spacebiff.com/2014/10/13/impulse/ This is a review from my favorite reviewer space biff. He has played the game more often than I have, and he has pictures that show you how the game looks.

Me second offering is #7 Ronin. This game is brand new, I have taken it out of the shrimp but I have not done anything inside of the box. I have also not played it. I bought it because it looked like a quick, fun, two person dueler. I still think it would be all of those things. But, unfortunately, my wife has no interest in it, in fact she actively dislikes the theme. So, I won't be playing it with her, in other words, I won't be playing it. Space Biff has a review of an older edition of this game at https://spacebiff.com/2015/06/29/7-ronin/. There are a few differences between the edition he played and the one I have from Grey fox. The bandits in the grey fox edition are little black wooden shurikan instead of cubes, their are stickers for each of the Ronin disks.... but the game is the same as far as I can tell.

If you are interested, hit me up, but you don't need to be in any hurry about it. Like I said, I won't be going to KS until March. So, if you are interested, I won't be sending them to you until March. But, at the same time My time in the states will be sorta short, so I wanted you to have time to think about it before I go to the states, in case you are interested.

I am interested in games that play well at one or two players. I have a wishlist, but, it is mostly games I am interested in playing. I.E. there are games on there that I don't want down here because I can't play them here. Also, feel free to offer something that is not on my list.

I will probably repost this again in Feb, and the first part of March.

cheers.

It went well. I had the borg cubes set at the lowest difficulty, so I did beat them. But, I still had to take on some wound. 

Yes I have played other games with space themes. Race for the Galaxy is my second favorite game of all time. Impulse is a crazy card game from the master of crazy card games, namely, Carl Chudyk himself. I've played some more, but I'm not immediately thinking of them.... 

I have yet to play a Carl Chudyk game. Most of the ones that I've heard of sound very interesting but ones that I want to play before purchasing. 

I do not have a shelf of shame. However I do have impulse by Carl Chudyk that I have not played yet. 

Race for the Galaxy base game and Carl Chudyk's Innovation. Both of those are fairly low cost games that punch well above their weight in terms of replayabilty.