See All

Board Games by Matt Leacock

I made the switch to designing board games full time in July of 2014, a dream job for me since I was a little kid. Prior to that I was a user experience designer working primarily in community and communications products for companies including Apple, Netscape, AOL, Yahoo!, and Sococo. Throughout my entire career, I've designed games in my free time.

I specialize in family games and have become known for cooperative games since the success of Pandemic (2008) and Forbidden Island (2010). Despite this, I love playing and designing all types of games, gravitating to those that can be played in less than an hour and keep everyone engaged until the very end.

I work as an independent designer and license my work to publishers around the world. If you have an upcoming project and feel that I would be a good fit, feel free to drop me a line.

Pandemic board game
Rank: 7
Trending: N/A
Pandemic Legacy: Season 1 board game
Forbidden Island board game
Rank: 40
Trending: N/A
Forbidden Desert board game
Rank: 70
Trending: N/A
Pandemic: On the Brink board game
Pandemic: Iberia board game
Pandemic Legacy: Season 2 board game
Pandemic: The Cure board game
Pandemic: Reign of Cthulhu board game
Roll Through the Ages: The Bronze Age board game
See All

Forum Posts

From Pandemic to Global Crisis, Matt Leacock Reveals New Game Details in New York Times Article Like| 6 comments | [+]
Pandemic: Rapid Response Review | A Pawn's Perspective image
ReviewPandemic: Rapid Response Review | A Pawn's Perspective ( [Pandemic: Rapid Response]Like| 1 comment | [+]
Silent Unboxing Ep. 31 - Era: Medieval Age image
Silent Unboxing Ep. 31 - Era: Medieval Age ( [Era: Medieval Age]Like| 0 comments | [+]
See All

User Activity Feed

I dropped in to BGG Con yesterday and listened to Matt Leacock while I worked, but that's all I've done. Actually, I didn't even listen to his whole segment haha But he's a great guy and has great insights, so I wanted to hear at least a little bit. I may drop in to Renegade Con just to see what's going on because I love their games, but honestly, it's just not the same as actually attending one. While there is merit to the online cons, there's not enough incentive (for me) to frequent them.

Probably Matt Leacock currently