Matt Leacock, the designer of powerhouse franchise #Pandemic and other titles like #Forbidden Island and #Through the Ages: A Story of Civilization is transitioning to the Global Climate crisis. In an interview with The New York Times, Matt opens up about the new title he has been working on, GLOBAL CLIMATE CRISIS.
There is no release date or publisher in the mix yet, things are still being worked out. Original details were released via the Medium site they setup back in January of this year but this new interview just published gives more details, lots of praise to the veteran and some overall thoughts on the board game world today.
Is this something that you would be interested in playing?
Game description from the interview:
As it stands, Climate Crisis (which is still in development) involves four players taking on the roles of the United States, Europe, China and the Global South, with the collective goal of lowering greenhouse gas emissions so that the Earth’s temperature stops increasing.
The game proceeds in rounds, representing four-year periods, from the present day to 2050. In each round, players lay down cards representing emissions-cutting policies, such as building solar power plants or increasing food waste recycling. Their carbon totals are represented by brown cubes that get piled up in the middle of the board, and red counters move along a cartoon thermometer as the Earth’s temperature goes up.
Leacock said he was trying to make the game scientifically accurate by seeking feedback from experts, such as the four Climate Center employees who played on Saturday. “I don’t want to be the climate dude who comes in and says, ‘Hey, I know the answer,’” he said.
Global Crisis Info: https://medium.com/climate-crisis-the-game