Board Games by Matt Leacock
I made the switch to designing board games full time in July of 2014, a dream job for me since I was a little kid. Prior to that I was a user experience designer working primarily in community and communications products for companies including Apple, Netscape, AOL, Yahoo!, and Sococo. Throughout my entire career, I've designed games in my free time.
I specialize in family games and have become known for cooperative games since the success of Pandemic (2008) and Forbidden Island (2010). Despite this, I love playing and designing all types of games, gravitating to those that can be played in less than an hour and keep everyone engaged until the very end.
I work as an independent designer and license my work to publishers around the world. If you have an upcoming project and feel that I would be a good fit, feel free to drop me a line.