#Root has been hot with my gaming group lately and I'm really glad because it's my favorite game. One of the things I love is how each game tells it's own unique story and how it seems like each game a new player wins... and not because of some attack the previous winner strategy which I know some people use as a critique for the game.
The Factions: This was a 4 player game. The Woodland Alliance, The Underground Duchy, The Corvid Conspiracy, and The Eyrie (this was me).
The Story: I will start off by saying that the player who played the Corvid had only played once before and as the Vagabond in a base game play. I did suggest they use someone else since the Corvid is tricky, but the player loved the theme so we went for it. However, this lead to an Avian Civil War from the get go. The Corvid seeing the size of the starting army for the Eyrie went right to them. Because the Duchy were more spread out he was hyper focused on me. This caused strife between the birds from the start and gave a huge opening to the WA since the Corvid stopped the Eyrie from policing the board. While it seemed to work well at first this slowed the Corvid down as well. This in fighting among the birds became their downfall.
Meanwhile the WA came out to a roaring start and much of the Eyries decree and other factions attack actions went to trying to slow them down, which only caused them to speed up. However, all this fighting allowed for a sneak underground dynasty to rise up out of nowhere. With 4 turns left it looked like the WA was poised to bring a revolution to the Woodland. But with the focus being mostly on the WA the Underground Duchy was sneaking around getting ready to take the Woodland from below.
On the final turn the WA was able to get to 29 points, but the Duchy overtook them to win. Final score, Duchy 30, WA 29, Eyrie 17 (I made a huge mistake after my first turmoil), Corvid 12.