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Popular Espionage Board Games (Category)

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I saved the best for last after responding to all other notifications.

As you may know, I've only played the base game. Also, while I've played as the Marquise and the Woodland Alliance and have good understanding of the other factions, I know very little about the new factions in the expansions. For others who may have never played Root, I gathered up these descriptions from Leder Games:

Marquise (Cats) - The Cats play a game of engine building and logistics while attempting to police the vast wilderness. By collecting Wood they are able to produce workshops, lumber mills, and barracks. They win by building new buildings and crafts.

Eyrie (Birds) - The Eyrie musters their hawks to take back the Woods. They must capture as much territory as possible and build roosts before they collapse back into squabbling.

Woodland Alliance - The Alliance hides in the shadows, recruiting forces and hatching conspiracies. They begin slowly and build towards a dramatic late-game presence—but only if they can manage to keep the other players in check.

Vagabond - Meanwhile, the Vagabond plays all sides of the conflict for their own gain, while hiding a mysterious quest. Explore the board, fight other factions, and work towards achieving your hidden goal.

Lizard Cult - Attempt to indoctrinate the dispossessed creatures of the woods and spread your creed far and wide.

Riverfolk Company - Capitalize on crisis. Offer services and expand your trade operations to secure your status as a merchant king.

Duchy (Moles) - An ancient kingdom ascending to the surface. The Moles like the Cats, Birds, and Lizards will be about putting large amounts of Warriors on the map, while controlling clearings.

Corvid Conspiracy (Crows) - Espionage masters, they will have a smaller presence on the board. They score points by manipulating the other player’s hands.


From base game alone, my favorite goes to the Woodland Alliance.

Of the new factions, I'm most curious about the Lizards or the Crows.