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Kickstarter Ending (9/13 - 9/20) [Lexique: Explorer's Pack - Tabletop Gaming Cases by C4Labs, Half Truth, Dice Solid Brass Raised Pip & Aluminum Cribbage, Future World Creator: Modular...]Like| 0 comments | [+]
Kickstarter Ending (8/30 - 9/6) [Clanwar - Hare and Turtle, WarRift: Deckbuilding Game, Ready To Play Storage for Miniatures, City Builder: Platinum Edition, Fiasco: The Cinematic Gam...]Like| 0 comments | [+]
Mystery Dice, the Kickstarter from Gate Keeper Games image
CrowdfundingMystery Dice, the Kickstarter from Gate Keeper Games [Mystery Dice, the Kickstarter]Like| 0 comments | [+]
Kickstarter Ending (9/6 - 9/13) [Virtue Symbol 8-Sided (D8) Engraved Polymer Dice, Norse mythology dice - by Lindorm Dice, Tentacle Town, Maps: Buildings, Castles and Dungeons for All...]Like| 0 comments | [+]
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I'm with you and on this approach.  No budget, just wait for stuff to be on sale.  I have bought a lot in the past using this method, not going to estimate since kickstarters would make that difficult as well, but I have slowed down a lot since I realized that my pool of people to play with and opportunity to play the kinds of games I would really like are actually pretty limited.  Don't get me wrong, I'll play anything, but the number of people and availabile time I have to sit down and play a few hour long crunchy strategy game is limited. So I've been trying to buy less.   Of course, that sometimes also just means I'm limiting my purchases to medium-weight games but I'm getting better!  I think I've only purchased maybe 2 games this year?  (under $50 also)  For myself, not counting gifts.  I think gifts are my outlet so I can feel like I'm buying games without actually getting them for myself...

I have no budget, but I try to really utilize sales. I feel like if I always are trying for historic lows it keeps me at a reasonable yearly total. I did have to cool it on the Kickstarter backing, that was hard to keep a lid on.

Yes, Kickstarter is dangerous. I very rarely spend more than $30 on a game, but last year I paid almost $200 for #The Pursuit of Happiness complete pack.

  • Spiel des jahres feels like it is geting too "commercial" every year
  • Point salad games only give you an idea you've how well you are doing at the end of the game
  • "Social deduction game" is synonym to "part game" in my head
  • I'm so fed up with Lovecraftian stuff and zombies.
  • Kickstarter is about mini's

Kickstarter Manager: If you are going to distribute via Kickstarter, this is a full time job.

  • #Oceans @ 4p - some friends bought this game and we got to teach it to them and play it! I always love this game.
  • #Cascadia @ 2p - the Kickstarter for this delivered early last week and we got our first game in. We both really enjoyed it! Super simple rules, but fun gameplay with interesting decisions. I look forward to pulling it out again.
  • #Bohnanza @ 3p - a friend came over for dinner and taught us this game and another game. This was fun! I'm not super into negotiation games, but we had a good time with it. My wife really enjoyed it!
  • #Dominion @ 3p - this was the other game he taught us. I'm not sure how I got this far without playing Dominion. It was fun as well! It was really easy to learn and super quick playing. Obviously we lost to the experienced player, but we enjoyed it!

I am in the Cascadia kickstarter too.  Looking forward to getting my copy hopefully soon!

We've now learned the collectors edition is going to be a Kickstarter exclusive!

Thanks for sharing.  The is a discussion that comes up each year and there are always fresh takes and opinions, and I'm glad we continue to explore this issue as a hobby. 

My personal take: 

There are two types of content. 

a. Kickstarter previews

b. Opinions of published games

Previews are basically commercials. / infomercials.  So much can change in the project, time sensitivity is rampant, and the work can be challenging and arduous. Of course, content creators should be compensated for creating that kind of content. It just makes sense for the work they do.  Just disclose it and try your best not to let "opinion" filter in -- just present the game and let it do the talking.  We've never done it yet, but we have been approached by two KS companies for paid content and will probably do it eventually so that we can buy a better overhead camera and mic system for our live plays.  But, any paid content we do (which will probably be very limited) will plainly state "PAID KS CONTENT" on the video. 

On the other hand, reviews / opinions of a published game should not carry remuneration, in my opinion. (I don't consider a free game remuneration -- heck, I essentially pay to give some of the games I get away, and free copies make it easier for new voices to join the critical review space).  Disclose that you got a free copy, say "no" if a newbie publisher innocently asks you if they should "pay for your review."  Life is tough enough and reviewing games is a hard enough endeavor without complicating it with money. 

I know a lot of content creators.  None get paid for their opinions. Some very few get paid for their photography or videography skills, and even fewer still, get paid to be the front person in a paid KS preview. I'm not saying it *can't* happen (i.e. a publisher paying a cotent creator for an opinion) because we saw it happen in radio in the 80s. I'm just saying I have not seen it yet. 

Played #Terraforming Mars: Ares Expedition at 2 player count.  My experience showed and I won pretty easily. 

Played #The Estates at 3 player count and man I really love this game.  1st and 2nd ended up being really close (27/26 point) and I scored in the negatives(-1).  This is my 4th play of the game and every game has been a little bit different and unique in a good way.  Loving this purchase.

Got my kickstarter #Harsh Shadows in the mail this week and got 2 play throughs in yesterday.  Lost the first game due to some bad card draws early in the game but didn't realize I had lost until much later.  Won the 2nd game.  Really happy with this solo game.  Plays quick, so even the game I lost early didn't feel too terrible as each game takes 15 - 20 minutes. 

Another great question in the forums!

First, I'm still trying to get more game plays in on the 11 games and 5 expansions I've received since (and including) Christmas-most courtesy of a BGA gift card win.  I currently have the expansion and new maps for #Cartographers: A Roll Player Tale, #Downforce: Wild Ride Expansion (again courtesy of a BGA gift card win), #Marvel Champions: The Card Game - Scarlet Witch Hero Pack , and #Whistle Mountain on hold (combined, this is double the number of games I've ever added to my collection in a year).

So, not counting those or my #Everdell: Newleaf, Mistwood, and The Complete Collection Kickstarter backing, the following games are on my watch list:

  • #Hadrian's Wall definately not for the family, but I'm so interested in this after playing #Paladins of the West Kingdom
  • #The Quest for El Dorado thinking the family will like this one
  • #The Reckoners based on a series by one of my favorite authors, it just looks cool and I don't have any game like it. It'd be the most expensive game in my collection, so it's a long-shot that it'll end up in it.
  • #Rajas of the Ganges I've been looking at some diced-based games and this looks interesting to me from the reviews I've seen.
  • #Fleet: The Dice Game I've seen this mentioned a lot lately and it looks like something I'd enjoy.
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Currently playing through the #Gloomhaven: Forgotten Circles Expansion with my buddies Colin and Kent.  We play any morning we can coordinate scheduled and occasionally over lunch as two of us work from home.  I own my own copy which I currently break it out to work through the solo campaigns for several characters in order to obtain their special items.  

I started a 4-5 player campaign with several folks pre-COVID and have had several requests to pick that back up again.  I'll get to it eventually, hopefully before the end of the summer.

Here is a list of several general thoughts I have regarding #Gloomhaven:

1. I think Gloomhaven is one of, if not the, best crafted games out there.  From story-building to game play, Isaac has done a masterful job.  Having played through the entire original box, I never found it to get old and always looked forward to obtaining new characters and unlocking new quests. 

2. The solo campaigns are challenging and worth a look 

3. I played a little Frosthaven on TTS some time ago and it was like Gloomhaven on crack.  One of my buddies backed in on Kickstarter and we are anxiously looking forward to its arrival.  We should be finished with the Forgotten Circles quests by then.

4. I think Fun Leaper is my favorite character. (there isn't a spoiler text options, so I simply rhymed the character for those in the know)

5. My favorite combo in the game is Unstable Upheaval with Cragheart wielding a War Hammer and using an earth element to reach two hexes beyond the target area.  Its a one-off but it is oe of the most killer one-offs I've found in the game.