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Popular Horror Board Games (Category)

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Arkham Horror: The Card Game Review | Polyhedron Collider image
ReviewArkham Horror: The Card Game Review | Polyhedron Collider ( [Arkham Horror: The Card Game]Like| 0 comments | [+]
Third times an elder sign — Arkham Horror Third Edition Review image
ReviewThird times an elder sign — Arkham Horror Third Edition Review ( [Arkham Horror Board Game]Like| 0 comments | [+]
Eldritch Horror Review - Game Cows image
ReviewEldritch Horror Review - Game Cows ( [Eldritch Horror]Like| 2 comments | [+]
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I really like this idea! I've purchased a lot of games recently thanks to my previous gift card win (and my general inability to say no to a good deal lol) and was actually struggling figuring out which were within the last 30 days. After further review, here is my list.


#Great Western Trail - GameNerdz had this as the Deal of the Day 2 ish weeks ago. Usually deals like this go very fast and I was actually shocked to see it still hanging around when I got out of work. Realized later it's because a second edition is coming and everyone's waiting for that. Having never played it, I don't really foresee myself caring that much about the upgrades/improvements so I went for it. Currently still on hold until we get some more space to store games.

#Dinosaur Tea Party - similar situation as above just 3 days ago lol. Heard about this on So Very Wrong About Games podcast a couple of times and it sounded fun enough to take a shot on it for $12 ish. 🤷🏻‍♂️


#Cooper Island - see below. Traded for this for a bunch of games through BoardGameCo.

#Monikers: The Shut Up & Sit Down Nonsense Box - finally picked this up along with#Monikers: More Monikers and#Monikers: Classics. This is one of our favorite games and we've been wanting the expansions forever. Found them on a pretty good deal from a random online game store and just went for it. So many new cards to play with!

#Everdell - not sure if this should count? I backed the Kickstarter. Really think Sarah and I will love this one.

Removed/thinking about removing

I'm just going to list these all together as I sent them out in the same trade with BoardGameCo. They were either not getting enough play or we have had just "okay" experiences with playing them. Most are fairly small and didn't take up a ton of space, but we need all the space we can get!#Linko#PUSH#Arkham Horror: The Card Game#Speculation#A Fake Artist Goes to New York#Mandala

#Res Arcana - I almost included this in the above trade but the value wasn't there to get something else I wanted back in addition to Cooper Island. I have this currently listed in the BGG March math trade. I think my play on BGA has pushed me over the edge towards trading this one.

Games on my radar

This section should say nothing because that's the Sarah appropriate response lol. I think honestly the only game I'm still debating getting is#Meeples & Monsters. At this point I'm leaning towards backing it.



I think #Betrayal at House on the Hill could make for a good horror romp, maybe not a long running show but a mini-series could be cool. I guess you could try something like how they did the legacy version with each season being a different generation to show off different hauntings (I never played the legacy version but the concept sounded interesting, although I heard in practice it didn't quite work). I think if you went non-scripted it would make for a great game show, each with a different twist and one player becoming the 'traitor' part way through, maybe with more of the hauntings having hidden traitors.

If they were scripted I reckon #Diplomacy could make for a good satirical political drama. With dispassionate politicians carving up the world and betraying each other.

Obviously #Magic: The Gathering has a pretty rich collection of source material and some wonderful concepts for a fantasy adventure series, with characters moving through all manner of bizarre and beautiful terrains and meeting strange of terrifying creatures. 

#Gloomhaven - Over our campaign we had many games come down to the flip of a card.  We were always on the edge of our seat when that happened.

#Arkham Horror: The Card Game - I was playing with one of my friends who was new to the game and he played the "fighter" character while I was the more evasive character.  The scenario came down to me trying to save him from an enemy but the situation was hopeless, I had to draw the single +3 from the chaos bag (1 in 15 chance or so) or we lost the scenario.  Amazingly, I pulled out the +3 and we won!  That was quite a rush.

Finished up more #Arkham Horror: The Card Game, specifically, we played #Barkham Horror: The Card Game - The Meddling of Meowlathotep Scenario Pack. The puns and flavor text were fun, but we all wished the scenario was a little more interesting. 

However, we are finally taking a break from Arkham, and we are going to move on to #Gloomhaven!! Not JOTL, but I'm sure we'll be fine. We'll be starting this Friday and I'm excited. 

I thank each and every one of you who has responded thus far. But, as reminded me yesterday, I asked for your viewpoints without giving ya'll mine. So, I will do so here, now. But, before I give you my answer, I do want to give just a little bit of background.

I am a person who read a LOT growing up. In fact I averaged over well over 200 full length books a year until 2016, which was the year that my son was born. Something I always found very interesting, and even important, in books was to determine the worldview of the author. For me, analyzing the plot, the rising crescendo, the denouement, the whole fabric of the book is and was fascinating. I loved looking at the little literary devices that the author chose to use. But, for me, the most interesting part of reading was trying to determine what the worldview of the author was when he/she wrote the book. Reading does broaden one's horizon, in some very potentially helpful ways. And, it can change the way one thinks. I however have found that if one can identify the worldview, that does tend to armor you a bit against bad worldviews. I think most of us can do this to some point. For example, in my post I mentioned Mein Kampf which is Hitler's famous book wherein he lays out his views on all sorts of stuff. I will further mention The Communist Mannifesto the worldview in this book is super obvious. And, I think that most people with the bare modicum of logical thinking and historical knowledge won't have a problem reading it, they won't be swayed by it. They are aware of the worldview, usually before they even go and read it.

Why do I spend this time talking about books in a post about games? It is because I find many similarities between books and games. I do find that games are often, not always, expressions of a small part of the designers worldview. I think that it is a much more limited medium, but, in great games, there is often some sort of authorial intent behind the game. Again, this is a more limited medium than books, but, it is interesting to think of the authorial biases going into the design. If nothing else, even in the simplest games, there is interesting ideas of what the designer thinks of fun.


Why do I spend this time on this preamble? It is to explain why I really cannot seperate the art from the artist. I honestly don't believe that there is such a thing as a neutral medium. Any medium in which one communicates to another, be it books, or speech, or visual arts, or films, or etc.... is inherently subject to the biases and views of the communicator. Even if they are just "writing books for the money" the books that they write do give interesting messages about what they believe the masses want. The same goes for movies, or pictures, or, ..... Games.


So, if I cannot, or at the least find it very difficult to, seperate the art from the artist, what is my responsiblity in choosing where to spend my time and money when it comes to games?

  • I agree with that being informed is important. I think it is ok to call out bad stuff. I think it is even important to call out bad stuff. But, far more people pass judgment without understanding, or desiring to understand the context.
  • I will, almost necessarily, at a minimum, engage with people I disagree with in any medium I consume. This includes games. Of course, some games, were designed by people who's actions or worldviews whose views are actually repellent. I will  not find, I doubt that you will, find a game, or any other medium, whose creator(s) line up with your worldview.
  • G.K. Chesterton reminded us that "Art, like morality, consists of drawing the line somewhere." I do think that it is ok to draw lines and say that "everything on that side of the line, is something I won't touch." I don't think it is a problem to see cultural appropriation in Tascini's game, for example, and decide that you won't devote time or money to them. I, for example, have decided not to play games by Harry Wu A.K.A. John Bohrer because of the generally despicably way he has treated everybody in the game design industry who has worked with him. It is almost as if he really does see himself as adopting the worldview portrayed in one of his 18xx games.
  • Actively reject the bad. For instance, if you are playing a game by Eklund and you see racism, or you see praises for colonialism, reject it. Reject it personally, if you are playing with someone, point out the problem and dialog with it.
  • I think it disengenious to have huge problems with games that glorify colonial conquest, for example. But, then love a good fantastical or sci-fi 4x game. I recognize that there are some differences, in that in the colonial conquest one, real people were, and continue to be affected. That being said. Both games are representing and fostering the same worldview. I believe that you have a equal responsibilty to call out the problematic issues with the scifi game as with the historical game.


Do I think there is space for morally repungant games in my collection. I think, for me, yes. I cannot answer that question for you. I remember the first time that I toured the holocaust museum in Washington D.C. My overwhelming feeling was that real people, ordinary people, were the perpetrators of this atrocity. Ordinary people, conservative Christians, looked the other way during Hitler's rise to power, and they even enabled him, because he did institute effective economic reform. I was privilaged to speak with a survivor or Auschwitze one time. The stories he told were made even more chilling when I remembered that the horrors he saw and experienced were perpetrated by humans who were "merely doing their job." I do believe that this lesson is important. I don't think we are in some sort of special place in human history. I don't think that we are really at a higher plane than our slave owning ancestors, or our ancestors that enjoyed public executions, or our ancestors who viewed torture as the most expedient ways of arriving at the truth. I believe that when we lose sight of this fact. When we lose sight that we, as humans, are prone to ignore the suffering we are inflicting on others in the pursuit of our own good. For me, if I play a game that I violently disagree with, it does do a valuable service reminding me, that real humans perpetrated the problems I have with the games. We are often reminded that the slave trade was trade in humans. This is a lesson we dare not forget. But, neither dare we forget that this trade in humans was, in fact, perpetrated by humans. And, that, even people who rejected the slave trade, supported it by their tastes for commodities produced by slave trade. So, to the extant that games require me to examine my position, jostle my mind and remind me of a blind spot that I might have, than these games with problematic games can serve as a valuable part of my collection.

That being said, I would hesitate to play a game with problematic issues with, slavery for example, with someone whose life has personally been negatively affected by slavery or the after effects. I however would play it with someone who might be turning a blind eye to the after affects, and engage with them about it afterwards, to try to get them to see if they have some sort of complicity.

Last week, I played #Pandemic - properly this time. We did fairly well. I thought my randomly chosen role was going to totally useless, but it ended up being a really great combo with my friends' roles! I was really surprised at that outcome. 

I also played #Horrified for the first time! We played it wrong the first time though. Oops. But we replayed it with the correct rules, and I definitely enjoyed both times! My friends did too, so it was a good casual co-op. 

Also, a given at this point, since I play it just about every week, but #Arkham Horror: The Card Game

Little late getting around to posting this week, but I played quite a bit last week.

Finally got in our copy of#Wingspan: Oceania Expansion and Sarah immediately wanted to try it out. We played with just the cards from that and the#Wingspan: European Expansion and she kicked my butt getting a new personal high score for herself.

New Year's Eve we were able to go to my cousins and introduce them to a lot of games. We played#Strike,#Detective Club, and#Camel Up (Second Edition), which I brought. They also had been gifted #Ticket To Ride last year (shockingly not by me lol) for Christmas and had been super intimidated to open it and try it out. Maybe cause the "experts" were around, they finally decided to play. It was also my first game of TTR so I was tasked with learning the rules and teaching it lol. It was actually a whole lot of fun and hope we get to play it again with them sometime.

On New Year's Day, we originally had planned to spend time playing games with friends but that unfortunately didn't happen. Fortunately, Sarah was up for more games anyway so we tried out#Arkham Horror: The Card Game. Sorry to say and admit to, we didn't like it. I think we'll have to give it one more try before we totally give up on it but it probably isn't for us.

We also tried#Terraforming Mars with our newly acquired#Terraforming Mars: Hellas & Elysium map. We played the Elysium side and while it didn't really feel any different, it did take some getting used to the new milestones and awards. I liked the change up for sure.

Over the weekend, I was also able to teach Sarah#Underwater Cities. She absolutely loved it which is really awesome! Can't wait to play it more together.

Wrapped up the week again with my cousins. Played#Wingspan with them because they felt bad we didn't get to try out our favorite game NYE. Took a bit for them to catch on, but once everything started clicking, they really enjoyed the experience!

Great week for games!