See All

Popular Asymmetric Board Games (Category)

These are the board games with the Asymmetric category.
See All

Forum Posts

What is your favorite game with Asymmetric powers? Like| 10 comments | [+]
ReviewRoot Asymmetric Strategy Game Overview ( [Root]Like| 0 comments | [+]
The Hungry Gamer Previews Merchants Cove image
The Hungry Gamer Previews Merchants Cove Like| 13 comments | [+]
See All

User Activity Feed

I think I make it really clear up front that I'm a huge Dune fan, so bare that in mind, though I do try to address it from the perspective of someone who could care less about the property in the vid as well. Anyway, as always, I know some of you can't / don't want to / hate watching video reviews so here are the timestamps and a quick TL;DW (though you'll be missing out on dat pipe-cleaner sandworm).

00:00​ - Intro & synopsis

01:21​ - Game overview

02:37​ - Why is everyone so hype on this game?

03:45​ - Competing focus & specialization

05:30​ - What doesn't work?

06:40​ - Do you need to be a fan?

07:14​ - Solo mode & 2 player with automated house

08:15​ - Final (final) thoughts

What makes it cool?

-Integration of clean, simplified versions of deck building, area control & worker placement creates great tension

-Initially I was skeptical of automated opponent in 2p but it turned out really great

-Diverse strategies

-The signet ring as a card in the starter deck that activates an asymmetric power is a cool concept

-Overall evokes Dune pretty well

-Solo is challenging and fun

-My wife couldn't care less about Dune but LOVES this game (Lords of Waterdeep and Lewis & Clark are among her favorite games)

What doesn't work?

-Why oh why is there no inherent way to flush the face up cards in the market?

-Worker placement spaces on the board lose some of their luster after several plays, becoming just a way to obtain/exchange the games many resources

-I didn't really mention this in the review but the board focusses too much on the cold blackness of space and makes look barren like mars; this contrasts to how I envision it as a fan. Arrakis should be arid but brilliant, dangerous but beautiful. Some of the cards nail it, the board just kinda looks blah.


Really like it. I've played it 8 times at this point and just want to play more. It's not particularly innovative in any one department but super cohesive with it's disparate elements which makes it really compelling.

Is it asymmetric?  US, Europe, and Global South try to reduce greenhouse gasses while China doesn't care and keeps developing industry anyway? Lol 

But yeah, I'm also a no on this one. 

  • #Noctiluca 1x @ 2p - bought this on sale to play with my wife. We gave it a try, and we liked it! Not sure it will make it into "love" territory, but we enjoyed it. I could see this getting half a dozen plays and then leaving our collection, but we'll see how our feelings on it develop.
  • #The Blood of an Englishman 2x @ 2p - I got this game for Christmas and finally got it played with a friend! We played twice and switched roles, as it's an asymmetric, 2-player card game. It's a neat game! Super simple rules, but interesting and tough decisions. It's probably a 15-20 minute game which is nice as well. I can see playing this more in the future when we have a few minutes! I'm not sure if my wife would like it, but I'll make her try it, haha
  • #Innovation 1x @ 2p - I also got this for Christmas, and this was my first time playing the physical copy; I played with the same friend. I think we forgot some rules, but overall we enjoyed it, and I can definitely see us playing it more. I don't think my wife would like it at all.
  • #Villagers 1x @ 2p - my friend asked to try this one out as he's seen it on the shelf for a few months without having tried it. He enjoyed it, but I'd be surprised if the two of us played it again. I'm personally pretty much done with this game, so I'll never suggest it, but my wife likes it so we keep it :)

Last week was a great one: 

  • 3x Cartographer (7/10): This is my low-key puzzle game I play with anyone who's up for a quick and easy entry-game. 
  • 2x Under Falling Skies (??/10): I just started the campaign mode (which isn't really a campaign tbh) and I have fun playing it. However, it's not as enjoyable for me as for many others. I like it's so easy to set up and that it plays quickly, but I don't think this one will last for me.
  • 2x Spirit Island (10/10): Boy, I love this game. It just hits all the marks for me. I played it to death in 2018 and recently rediscovered it because of Jagged Earth. Every asymmetric spirit is a joy to discover and the replayability is out-of-this-world. I think that I will first play all the spirits once, before playing multi-handed. 
  • 2x Underwater Cities (9/10): I won my first solo game after 9 plays. I got EXACTLY 100 points and 7 cities connected and I could not sleep afterwards because of the excitement. Losing in this game just keeps me going back to it, which is a very compliment to the designer. I haven't tried the expansion yet. Should I get that one? Does it add more than pretty player boards? 
  • 1x Terraforming Mars (9/10): Great game, will be playing this both multi-and single player for years to come. 
  • 1x Roll Player (7/10): Fun puzzle, quick game. The replayability for me is not that high. I find it a pity that the attribute effects of all races are similar. It's probably because of balancing reasons, but personally I would have liked if each race would have had different attribute actions. Perhaps adding some expansions will add more replayability. 

What do you guys and girls think about my week? 

My top 3 would be #War of the Ring: Second Edition which is just excellent and epic (although is a whole day affair), #13 Days: The Cuban Missile Crisis which for me packs plenty of the punch of twilight struggle in just 45 minutes, and #Android: Netrunner which I haven't played loads of but it is just such a fun asymmetric game!

Maybe this is just on the phone, but by having the description beneath each entry it meant looking through the list (if I just wanted to see the names) a bit of a chore (I'll be honest I fast scrolled quite a lot). Personally I'd love to the see the list compacted with the option to open up the description of ones that catch my eye. That said, I am always on the look out for 2 player games so I very much appreciate you putting this list together!

I love Star Wars. To bits. They already have several incredible games -#Star Wars: Rebellion is the best game ever made and#Star Wars Imperial Assault is wonderful. I also like#Star Wars: Outer Rim quite a bit but that one is begging for an expansion for some  additional content. 

So the question is then what other kinds of games should they put the IP on?

I mentioned in a different post that they should do a Mandalorian retheme of#Western Legends. An open world game where you can be a bounty hunter or a defender of innocents, or just go and play sabaac the entire game. There would be tons of cool thematic things you could get involved in. Sounds incredible.

Another cool idea would be a worker placement style game where you play as Mon Mothma or other leaders of the rebellion and you place workers out to build the rebellion.

Each leader would have asymmetrical player powers based on their traits in the universe. Workers would go out to do missions, recruit allies, find supplies, etc. You build up your engine (the Rebellion) until you have enough support to take out the Empire. This could be semi-cooperative in that all players are working together to take out the Empire but at the end of the game there is only one who will be declared Chancellor of the New Republic.

There could even be a minor combat system euro-style to represent the conflicts in the movies.

I imagine this being a point salad type game where there are tons of things to do at the beginning of the game and you build your engine to focus on a specific path. Your engine varies from game to game based on what leader you are and what cards come out. 

The game board could be variable as well with different planets drawn at setup to create a unique board each time. Although the Inner Core planets would always be the same. 

Sounds amazing. You forgot asymmetric player powers. And space.