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Popular 18XX Board Games (Category)

These are the board games with the 18XX category.
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1862: Railway Mania in the Eastern Counties....Solo: first impressions. Like| 4 comments | [+]
Kickstarter Ending (3/20 - 3/27) [Ruins: Death Binder, Supershow the Game: Going Over! SRG Universe, 28mm - French & Indian War - BRITISH HIGHLANDERS, Journey Back, a solo journaling R...]Like| 0 comments | [+]
My choice of prize. [1862: Railway Mania in the Eastern Counties]Like| 29 comments | [+]
Kickstarter Ending (2/21 - 2/28) [Slowquest Character Cards: a tool for creating heroes & npcs, Corrupted Creature Playmats, Quiver Time CITADEL Deck Block: Cards, Dice, Tokens & Coins...]Like| 2 comments | [+]
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I found BGA from

I'm playing a lot of 18xx with friends


Nice! I haven't seen a ton of 18XX discussion here, but I'm sure we have some players.

It's hard to imagine starting a new genre during the Pandemic.  I've thought about 18xx - seems like so many of them that I'd have to do some research on where to start.  I'd like to try some 1 vs. all as well.  Have Fury of Dracula, but have not played it yet.


Definitely 18xx. Closest I've come to is Arkwright and only one person in my group wants to play that with me.

Being a historian I love the idea of 18xx but I just haven't had one draw my attention too much (maybe someone here can suggest a great one).

I'm not 100% sure what constitutes a war game, I do own#1775: Rebellion which I think could be considered a war game 🤷🏼‍♂️

Two genres that I've yet to explore are 18xx and war games. I am definitely interested in both of them and will eventually attempt to acquire one from each category. recommended a good solo 18xx so I'll definitely start there. As far as a war game - I don't really know. Maybe#Thunderbolt Apache Leader?

For me, 18xx is still completely outside of my interests. Wargames I'm at least slightly more open to haha. I'd say #Navajo Wars is the closest one in that category, only because has spoken so highly of it

Those are the two that came to mind as genres I've never been interested in, only I'm still not interested in them. I'd say I'm slightly more interested in wargames than 18XX, but its still pretty low on my scale.

BGA from BG Prices

59 years. Aside from Risk or Monopoly, it was D-Day that arrived.

Various 18xx games, Leaving Earth, Advvanced Civilization.

  1. How did you find Board Game Atlas?

I used Boardgameprices frequently and then one day, it was Board Game Atlas.

  • How long have you been in the hobby?

I guess it started with Candyland.  I have always loved games, but it was in 6th or 7th grade that I decided I wanted more than what Mouse Trap had to offer and went to the mall and found Panzerblitz.  No looking back after that.  Next was D&D in high school, and then I got into Magic the Gathering at the end of '93, and then found Settlers of Catan in '95.  I'm 60 years old now.

  • What are your favorite 3 games at the moment?

I've been loving Arkham Horror Card Game.  D-Day Dice has been hitting the table a lot lately.  I just discovered an 18xx online gaming website, so that's playable now too.  I love me some train games!

The main thing I want to see in a boardgame cafe is myself....LOL

Their are several things to keep in mind:

  • You need to make sure you have the population center needed to support such an enterprise. Then you need to make sure that the local population is open to that sort of gaming. If the local gaming scene is DnD and Fantasy dungeon crawl focused.... then that sort of cafe would possibly be quite good. If your local scene is more into 18xx and Vital Lacerda...... That strong a theme in a boardgame cafe may be an active discourgement.
  • The paperwork for selling food and drink can be a bear..... You have to make sure that you have those permits figured out ALL the way before you invest too heavily in infrastructure. You don't want to plan something and then figure out that that won't come up to code for what you want to do with food.....

Those things being said.... What would I want in such a cafe...... I would want something fairly neutral, in fact, I would want something pretty similar to a public library.  I would want something I could play a really dry Euro game in, or a thematic fantasy game, or a historical wargame, or...... whatever without feeling too out of place. I think I would also like to have the cafe maybe be a seperate from the gameplaying area..... But, that's just me.

Folks who play a lot of 18xx games tend to have a nice set of poker chips that they use for all of them.

I have a couple of sets of these that I use to replace paper money in games like #Chicago Express, #Stockpile, #Long Shot, etc.

I thank each and every one of you who has responded thus far. But, as reminded me yesterday, I asked for your viewpoints without giving ya'll mine. So, I will do so here, now. But, before I give you my answer, I do want to give just a little bit of background.

I am a person who read a LOT growing up. In fact I averaged over well over 200 full length books a year until 2016, which was the year that my son was born. Something I always found very interesting, and even important, in books was to determine the worldview of the author. For me, analyzing the plot, the rising crescendo, the denouement, the whole fabric of the book is and was fascinating. I loved looking at the little literary devices that the author chose to use. But, for me, the most interesting part of reading was trying to determine what the worldview of the author was when he/she wrote the book. Reading does broaden one's horizon, in some very potentially helpful ways. And, it can change the way one thinks. I however have found that if one can identify the worldview, that does tend to armor you a bit against bad worldviews. I think most of us can do this to some point. For example, in my post I mentioned Mein Kampf which is Hitler's famous book wherein he lays out his views on all sorts of stuff. I will further mention The Communist Mannifesto the worldview in this book is super obvious. And, I think that most people with the bare modicum of logical thinking and historical knowledge won't have a problem reading it, they won't be swayed by it. They are aware of the worldview, usually before they even go and read it.

Why do I spend this time talking about books in a post about games? It is because I find many similarities between books and games. I do find that games are often, not always, expressions of a small part of the designers worldview. I think that it is a much more limited medium, but, in great games, there is often some sort of authorial intent behind the game. Again, this is a more limited medium than books, but, it is interesting to think of the authorial biases going into the design. If nothing else, even in the simplest games, there is interesting ideas of what the designer thinks of fun.


Why do I spend this time on this preamble? It is to explain why I really cannot seperate the art from the artist. I honestly don't believe that there is such a thing as a neutral medium. Any medium in which one communicates to another, be it books, or speech, or visual arts, or films, or etc.... is inherently subject to the biases and views of the communicator. Even if they are just "writing books for the money" the books that they write do give interesting messages about what they believe the masses want. The same goes for movies, or pictures, or, ..... Games.


So, if I cannot, or at the least find it very difficult to, seperate the art from the artist, what is my responsiblity in choosing where to spend my time and money when it comes to games?

  • I agree with that being informed is important. I think it is ok to call out bad stuff. I think it is even important to call out bad stuff. But, far more people pass judgment without understanding, or desiring to understand the context.
  • I will, almost necessarily, at a minimum, engage with people I disagree with in any medium I consume. This includes games. Of course, some games, were designed by people who's actions or worldviews whose views are actually repellent. I will  not find, I doubt that you will, find a game, or any other medium, whose creator(s) line up with your worldview.
  • G.K. Chesterton reminded us that "Art, like morality, consists of drawing the line somewhere." I do think that it is ok to draw lines and say that "everything on that side of the line, is something I won't touch." I don't think it is a problem to see cultural appropriation in Tascini's game, for example, and decide that you won't devote time or money to them. I, for example, have decided not to play games by Harry Wu A.K.A. John Bohrer because of the generally despicably way he has treated everybody in the game design industry who has worked with him. It is almost as if he really does see himself as adopting the worldview portrayed in one of his 18xx games.
  • Actively reject the bad. For instance, if you are playing a game by Eklund and you see racism, or you see praises for colonialism, reject it. Reject it personally, if you are playing with someone, point out the problem and dialog with it.
  • I think it disengenious to have huge problems with games that glorify colonial conquest, for example. But, then love a good fantastical or sci-fi 4x game. I recognize that there are some differences, in that in the colonial conquest one, real people were, and continue to be affected. That being said. Both games are representing and fostering the same worldview. I believe that you have a equal responsibilty to call out the problematic issues with the scifi game as with the historical game.


Do I think there is space for morally repungant games in my collection. I think, for me, yes. I cannot answer that question for you. I remember the first time that I toured the holocaust museum in Washington D.C. My overwhelming feeling was that real people, ordinary people, were the perpetrators of this atrocity. Ordinary people, conservative Christians, looked the other way during Hitler's rise to power, and they even enabled him, because he did institute effective economic reform. I was privilaged to speak with a survivor or Auschwitze one time. The stories he told were made even more chilling when I remembered that the horrors he saw and experienced were perpetrated by humans who were "merely doing their job." I do believe that this lesson is important. I don't think we are in some sort of special place in human history. I don't think that we are really at a higher plane than our slave owning ancestors, or our ancestors that enjoyed public executions, or our ancestors who viewed torture as the most expedient ways of arriving at the truth. I believe that when we lose sight of this fact. When we lose sight that we, as humans, are prone to ignore the suffering we are inflicting on others in the pursuit of our own good. For me, if I play a game that I violently disagree with, it does do a valuable service reminding me, that real humans perpetrated the problems I have with the games. We are often reminded that the slave trade was trade in humans. This is a lesson we dare not forget. But, neither dare we forget that this trade in humans was, in fact, perpetrated by humans. And, that, even people who rejected the slave trade, supported it by their tastes for commodities produced by slave trade. So, to the extant that games require me to examine my position, jostle my mind and remind me of a blind spot that I might have, than these games with problematic games can serve as a valuable part of my collection.

That being said, I would hesitate to play a game with problematic issues with, slavery for example, with someone whose life has personally been negatively affected by slavery or the after effects. I however would play it with someone who might be turning a blind eye to the after affects, and engage with them about it afterwards, to try to get them to see if they have some sort of complicity.

I think my favourite train game is #Russian Railroads. It is hard to find right now but hopefully a reprint is done eventually.   I think it fits your bill the best.  No map conflict at all as there isn’t really a map.

#Ride the Rails is one I have enjoyed playing that I would also consider a step up from Ticket to Ride in complexity as well.  It also doesn’t have a lot of conflict between players  

#Irish Gauge is supposed to be a lighter version of all the 18xx games out there.  (Note: I have never played an 18xx game so just what I have heard.) However it does have a lot of map jostling.