Your Map to the World of Board Gaming with Search, Price Comparision & Community
- ReviewLisboa Strategy Game Overview (http://www.sahmreviews.com/2019/02/eagle-gryphon-games-lisboa.html) [Lisboa]
2 points by sahmreviews 20 hours ago | 0 comments
- ReviewRailroad Ink Review (https://www.board-game.co.uk/railroad-ink-review/) [Railroad Ink: Deep Blue Edition]
2 points by trentellingsen 20 hours ago | 2 comments
- Social deduction game set in Magic: The Gathering universe, Ravnica Inquisition, to be released this June (https://gamingtrend.com/news/social-deduction-game-set-in-magic-the-gathering-universe-ravnica-inquisition-to-be-released-this-june/) [Magic: The Gathering: Ravnica Inquisition]
2 points by trentellingsen 20 hours ago | 0 comments
Aeon's End
Nemesis
War of the Ring (Second Edition)
Just One
Kingdom Death: Monster
Alchemists
7 Wonders Duel
Terra Mystica
[COMC] 3 Months into the Hobby
If you find patchwork boring may I introduce you to A Feast for Odin?
Evolution series: thoughts?
Evolution: Beginning is a simplified form of Evolution made to be beginner and child friendly. The original Evolution game wasn't that complicated to begin with, so I'd skip on the Beginning. There's also a standalone expansion called Evolution: Climate. This works exactly like the original game except they added a climate mechanic so your creatures would have to deal with warmer or colder temperatures and the food fluctuations that come with it. You can also get it as an add-on expansion if you already have the original, but it's more expensive that way so I would buy the standalone climate version. There's also Evolution: Flight which is an expansion to the original Evolution, but while it is compatible with the Climate version they haven't been playtested together much.
Evolution series: thoughts?
Evolution: Beginning is a simplified form of Evolution made to be beginner and child friendly. The original Evolution game wasn't that complicated to begin with, so I'd skip on the Beginning. There's also a standalone expansion called Evolution: Climate. This works exactly like the original game except they added a climate mechanic so your creatures would have to deal with warmer or colder temperatures and the food fluctuations that come with it. You can also get it as an add-on expansion if you already have the original, but it's more expensive that way so I would buy the standalone climate version. There's also Evolution: Flight which is an expansion to the original Evolution, but while it is compatible with the Climate version they haven't been playtested together much.
Evolution series: thoughts?
Evolution: Beginning is a simplified form of Evolution made to be beginner and child friendly. The original Evolution game wasn't that complicated to begin with, so I'd skip on the Beginning. There's also a standalone expansion called Evolution: Climate. This works exactly like the original game except they added a climate mechanic so your creatures would have to deal with warmer or colder temperatures and the food fluctuations that come with it. You can also get it as an add-on expansion if you already have the original, but it's more expensive that way so I would buy the standalone climate version. There's also Evolution: Flight which is an expansion to the original Evolution, but while it is compatible with the Climate version they haven't been playtested together much.
Evolution series: thoughts?
Evolution: Beginning is a simplified form of Evolution made to be beginner and child friendly. The original Evolution game wasn't that complicated to begin with, so I'd skip on the Beginning. There's also a standalone expansion called Evolution: Climate. This works exactly like the original game except they added a climate mechanic so your creatures would have to deal with warmer or colder temperatures and the food fluctuations that come with it. You can also get it as an add-on expansion if you already have the original, but it's more expensive that way so I would buy the standalone climate version. There's also Evolution: Flight which is an expansion to the original Evolution, but while it is compatible with the Climate version they haven't been playtested together much.
Any exciting new games coming out this year that aren't going to be on Kickstarter?
Underwater Cities should be out in a couple of weeks!
Evolution series: thoughts?
I would only look at Evolution: Climate (standalone expansion) if you and/or your group are comfortable with a medium (light-medium) weight game. It fixes a couple of issues with the original Evolution, and adds an interesting bit of strategy. I wouldn't play the original game over the standalone if given the choice.
I haven't played Evolution: The Beginning (standalone) but from my understanding it is roughly an "intro"/"kids" version of the game, I would skip it.
I haven't played Evolution: Flight (expansion) as it isn't really compatible with Climate (can be house-ruled/variant), but generally it isn't regarded as a big improvement over the base game. Mostly adds a bit of variety.
Lastly there is a game in the works, Evolution: Oceans which changes the mechanics of Evolution a good bit and should be regarded as a different game for this discussion.
Evolution series: thoughts?
I would only look at Evolution: Climate (standalone expansion) if you and/or your group are comfortable with a medium (light-medium) weight game. It fixes a couple of issues with the original Evolution, and adds an interesting bit of strategy. I wouldn't play the original game over the standalone if given the choice.
I haven't played Evolution: The Beginning (standalone) but from my understanding it is roughly an "intro"/"kids" version of the game, I would skip it.
I haven't played Evolution: Flight (expansion) as it isn't really compatible with Climate (can be house-ruled/variant), but generally it isn't regarded as a big improvement over the base game. Mostly adds a bit of variety.
Lastly there is a game in the works, Evolution: Oceans which changes the mechanics of Evolution a good bit and should be regarded as a different game for this discussion.
User Ratings
More
Prices, Info, Reviews and More
Aeon's End
- Players: 1 - 4
- Playtime: 60 - 75 minutes
- Minimum Age:14
- Price: $33.99(32% Off)
- Designer: Kevin Riley
- Artists: Gong Studios, Scott Hartman
- Publishers: Indie Boards & Cards
- Year Published: 2016
- Loading Mechanics
- Loading Categories
Cryptid Clash!
Goal: $1,609 / $3,000
Ends On: 3/16/2019
A fun fast two player card game featuring legendary monsters and mythical creatures.
See KickstarterStorming the Gap - World At War 85
Goal: $68,762 / $18,000
Ends On: 3/7/2019
STORMING THE GAP is the first volume in the new WORLD AT WAR 85 SERIES, a line of games centered on fast and furious platoon-level combat. Set in an alternate history 1985, the globe is thrust into the maelstrom of World War III when the Warsaw Pact armies storm across the border between East and West Germany in a gamble to seize West Germany, and the whole of Free Europe. Fight the opening battles of World War III; from desperate delaying actions by US Armored Cavalry and West German Panzergrenadier forces, to determined counterattacks by local ad-hoc armored forces against the might of the Soviet hordes. Strike fast with Soviet Air Assault troops in heliborne ops, securing roadways to allow the massed armor columns of the PACT to sweep westward into Germany. The devastating armed forces of West Germany, the United States, East Germany, and the Soviet Union are at your disposal in your quest to reshape the world, and history. The weight of the tactical decisions rest solely on your shoulders. Can NATO slow the Soviet advance with the armor and infantry they can bring to bear? Or skillfully use Close Air Support and Attack Helicopter units to swing the tide of battle in your favor? Can the PACT slice through into Germany and cross the Rhine river, gateway to the conquest of all of Europe? The WORLD AT WAR 85 system features a unique combat system that involves die rolls by both attacking units and defending units, which keeps both players engaged throughout the game. Die rolls are compared and hits applied quickly, as all the information you need to fight your units is on the counters. No combat results table is necessary. Initiative, formation activation, random turn length, and close air support are all smoothly integrated. Twenty unique scenarios are provided in STORMING THE GAP , positing battles that might have been, using 1985 era equipment at PLATOON and BATTERY level. In Iron Horse, Iron Spear , direct the first local counterattack by US Armored Cavalry troops. In Vertical Strike , Soviet Heliborne Air Assault platoons strike hard and fast to pave the way for advancing PACT armor columns. The West Germans launch a desperate counterattack in Bundeswehr Gegenangriff . East German and Soviet forces attempt to break through hastily collected NATO companies, determined to deny the approaches to the river crossings in The Rhine . The WORLD AT WAR 85 series features expansive rules for variable turn lengths, random formation activation, point blank and long weapon ranges, line of sight, anti-tank guided missile and surface-to-air missile ammunition reloading, headquarters assets and bonuses, indirect fire, close air support, night combat, minefield breaching, improved positions, movement and fire, assault, opportunity fire, anti-aircraft fire, attack helicopters, concealment, and more. All in a moderate complexity, yet flexible game system that plays fast! The Formation Activation mechanics are perfectly suited for solitaire play . All unit counters are color-coded, with a corresponding Formation card. When drawn, these cards determine which units are activated on the map, keeping the flow of battle challenging, unknown, and exciting! To make this the ultimate WWIII platoon tactical level package, we’re including a Battle Generator . Using unit point listings and the game’s geomorphic maps, players can unleash their creativity to design, share, and fight battles that only you can imagine. It is all here, and YOU are IN COMMAND.
See KickstarterTiny Epic Tactics - Featuring a 3D Environment
Goal: $370,335 / $15,000
Ends On: 3/7/2019
Tactical combat in a 3D environment featuring solo play, cooperative play, competitive play and team play.
See KickstarterAlone™: 2nd Print Run with New Contents and Localizations
Goal: $188,798 / $20,000
Ends On: 3/9/2019
An asymmetric survival horror game for 1 Hero and 1-3 Evil masterminds.
See KickstarterTerror Below
Goal: $93,136 / $10,000
Ends On: 2/28/2019
Terror Below is a game of government experiments gone wild in the Nevada desert.
See KickstarterSCALECOLOR ARTIST Smooth Acrylic Paints
Goal: $297,810.15 / $35,000
Ends On: 2/27/2019
SCALE75 is expanding its well-known range of acrylic paints for models and miniatures, presenting a new format and formulation.
See KickstarterThe Red Dragon Inn Smorgasbox
Goal: $69,593 / $10,000
Ends On: 3/22/2019
A new Red Dragon Inn product with a little something for everyone!
See KickstarterYokohama Duel - Deluxified™ Edition
Goal: $207,444 / $30,000
Ends On: 2/23/2019
In Yokohama Duel, you and your opponent are merchants in Yokohama, trying to succeed in your business ventures which will gain you prestige. You need to fulfill various goals, which involving amassing copper, silk, tea and seafood, mastering foreign technology, and building shop houses and trading houses. To achieve these goals, you need to run around the streets of Yokohama and gain benefits from the various districts. Also, it may be a wise strategy to employ foreign agents to your side to aid your cause. It is a contest to decide which player can deploy their subordinates the most successfully to become the best merchant in Yokohama!
See Kickstarter
Shut Up & Sit Down
The very best reviews, playthroughs, and more about board games! World-class coverage with a welcoming community.
New video reviews every other week. New Let's Plays and How to Plays most weeks in-between.
Podcasts, written reviews, forums, features and much more on our website: shutupandsitdown.com.
Shut Up & Sit Down
The very best reviews, playthroughs, and more about board games! World-class coverage with a welcoming community.
New video reviews every other week. New Let's Plays and How to Plays most weeks in-between.
Podcasts, written reviews, forums, features and much more on our website: shutupandsitdown.com.

Lisboa Strategy Game Overview
SahmReviews.com • 2/21/2019
Games aren't educational for just kids - adults can learn too! Lisboa by Eagle-Gryphon Games told us the story of how Lisbon survived three tragedies!...

CO₂: Second Chance Review
Co-op Board Games • 2/21/2019
In our CO₂: Second Chance review, we take a look at a game from Vital Lacerda and Stronghold Games about controlling the planet's pollution levels....

Melding roleplay, LARP, and filmmaking, Masters of the Box is an experience like no other
GAMING TREND • 2/21/2019
In late November of 2018, the parks and fields of Tennessee bore witness to magic in the making. A team of strange people clad in armor spoke with the voices of others, and all around was the clamor ...

Interview with Peter McPherson, designer of Tiny Towns
Meeple Mountain • 2/21/2019
Join Meeple Mountain as we welcome Peter McPherson, designer of Tiny Towns to the interview table!...
Sponsored Kickstarters
Cryptid Clash!
$1,609 / $3,000
Storming the Gap - World At War 85
$68,762 / $18,000